Project Zomboid

Project Zomboid

Exotics Rest Area
54 Comments
Lyzz  [author] 3 Apr @ 12:56pm 
@ | Orcinus |
you Sure can count on that. but i wait until stable. i also plan to make some basements too
| Orcinus | 3 Apr @ 4:05am 
Hi, Do you plan to update the mod for version 42?
Bayrain 27 Feb @ 6:59pm 
The location's accessibility, amount of zombies and loot seem semi balanced. I would say theres a little too many crates and shelves in the building. Espeically modded, does offer a lot. And on top of that, the ability to access the store is difficult which is very nice.

The pawn shop is pretty balanced on its own, no issues there.
Just the amount of shelves and crates can have a lot of items spawn, but thats just because its modded.
Lyzz  [author] 27 Feb @ 12:32pm 
@bayrain, if you tell me wath is overpowered? i think the surplus maybe have a lot of loot (ammount of chest and stuff), on the other hand... int hat area is not much military stuff
Bayrain 27 Feb @ 8:46am 
Definently a must have map mod, loving the location and the designed, comboed along with the Hartburg map, makes for a really nice base for solo runs or a good looting run for multiplayer.

its got the vanilla feel without being too overpowered (Sometimes)
Lyzz  [author] 9 Nov, 2024 @ 8:56am 
@pixel. propably wrong load order of the maps.. you need to load the map mod nevor the vanilla one
Pixel 9 Nov, 2024 @ 7:31am 
What i'm doing wrong? its on the minimap, but not in the world. :(
Dont Drop The Soap 13 Oct, 2024 @ 3:24pm 
@That Person What did you do to discover that?
Nobody 15 Sep, 2024 @ 2:58pm 
I apologize, I discovered it wasn't this map mod causing that after spending all of last night figuring out what was going on. It was the Rosewood Military Bunker map mod. Something between it and something else in my modpack was making it where most things wouldn't spawn, period. Regardless, this map mod is working perfectly, and I can't wait to explore it!
Lyzz  [author] 15 Sep, 2024 @ 11:58am 
its just a normal map mod. the zone and spawnpoints for vehicles are the same like in any other mod... or vanilla vehicle spawns.
Deserter 26 Jun, 2024 @ 12:19am 
thanks man
Lyzz  [author] 17 Jun, 2024 @ 3:52am 
@deserter:
1:go to the army surplus store
2: breach through to the backroom
3: destroy the wall in there that has a suspicous looking
(the wall looks ldirty. except with a door sized clean are)

if you look at the the second last picture: you can se the room
Deserter 16 Jun, 2024 @ 8:07pm 
Ive looked all over the map and i cant figure out what the secret room is can you help me out?
Lyzz  [author] 15 Jun, 2024 @ 4:55am 
i know the projekt zomboid interactive map. and it would be awesome. but i think so little maps addons wouldnd be added.
SiTnRP 15 Jun, 2024 @ 3:00am 
have you thought about adding this to an interactive map? https://map.projectzomboid.com/#
Ganteliero 24 Mar, 2024 @ 7:13am 
Can you make the spawn there pls
ColinNSick 3 Mar, 2024 @ 6:07pm 
Love this mod. Cute lake house with double garage, yes please!
Craig 6 Feb, 2024 @ 12:21am 
Thanks
Lyzz  [author] 5 Feb, 2024 @ 4:18pm 
you have to add it to your maps. and put it bevor the vanilla one. thats basicly all you need. i dont know wath kind of server you have (ingame, rentet gameserver or dedicated) but there are guides that explain you how to setup a server with mods
Craig 5 Feb, 2024 @ 10:22am 
what i need to do to play with this map on server?
Lyzz  [author] 24 Jan, 2024 @ 3:15am 
oh you are rght. thanks
Monkey Magic 23 Jan, 2024 @ 10:34am 
Preview (Poster file) is not shows in "Select Mods" - just a heads up. This is likely coz you did not save the file as a .PNG
rosedragon 2 Jan, 2024 @ 1:17pm 
Thank you Lyzz!
Lyzz  [author] 2 Jan, 2024 @ 11:03am 
oh right... i forgot it then. i add it then too. thanks
rosedragon 2 Jan, 2024 @ 9:39am 
im sorry lyzz but in mod description I only see workshop id and mod id...
Lyzz  [author] 2 Jan, 2024 @ 3:03am 
it already is
rosedragon 2 Jan, 2024 @ 12:44am 
please add the mapid ExoticsRestArea to the details, it is required for multiplayer, thank you!
Lyzz  [author] 14 Nov, 2023 @ 3:33pm 
sounds good to me. but iam not modding in the near future for zomboid. maybe another timer
Raim 14 Nov, 2023 @ 10:28am 
Could you please make a similar style of rest stop location (with a pond) at the major crossroads between Rosewood and Muldraugh? I always wanted to base there since its such a central location but theres no water and its strangely empty.
samijokovy 4 Nov, 2023 @ 8:04am 
okay i think it may be the way we made the safe zone then… will try back the safezone up more to the house out of the water and try again
Lyzz  [author] 4 Nov, 2023 @ 4:14am 
why should it? i can wash myself and my clothes in it. i can fish and drink too. like every water in the game
samijokovy 3 Nov, 2023 @ 9:02pm 
is there a problem with lake water being used for body/clothes washing?
pynoTTV 22 Oct, 2023 @ 7:42am 
i have grapeseed and this one booth, no problem.
Lyzz  [author] 21 Jul, 2023 @ 4:18pm 
versuch das in der spawnregions.lua hinzuzufügen:
{ name = "ExoticsRestArea", file = "media/maps/ExoticsRestArea/spawnpoints.lua" },
Ghost 17 Jul, 2023 @ 12:41pm 
hi sieht net aus wie heißt den der name für den mp server den man bei map eintragen muss die stadt taucht nicht auf weil ich keine map bezeichnung gibt die man da eintragen kann für zomboid server
Ellis 5 Jul, 2023 @ 12:58pm 
One of the most beautiful bases I have ever had!
BrasileirinhoPe 13 May, 2023 @ 2:11am 
conflict with "East Riverside"
Flipflop 11 May, 2023 @ 5:25am 
Thanks for the reply Lyzz - that's a shame! Just started a playthrough and in my head your map was on the southern road between Marchwood and Rosewood (which would be an awesome location) because I'm an idiot!
Lyzz  [author] 10 May, 2023 @ 12:04pm 
i think it is not compatible. lloks like grapeseed uses one of the cells
Flipflop 10 May, 2023 @ 9:45am 
Hey Lyzz. Does this conflict with Grapeseed?
Lyzz  [author] 1 May, 2023 @ 11:32am 
23-37
BrasileirinhoPe 1 May, 2023 @ 9:55am 
Cell location?
Drunken disorders 27 Apr, 2023 @ 2:31am 
Yep, its here, sorry to bother you
Drunken disorders 27 Apr, 2023 @ 2:28am 
@Lyzz yes i did, i'll check the game again and then hopefully it'll work this time
Lyzz  [author] 26 Apr, 2023 @ 12:34pm 
did you restart the game?
Drunken disorders 26 Apr, 2023 @ 11:26am 
I cant find this mod in the mod selection menu
Inquisition Time! 26 Apr, 2023 @ 9:21am 
Interesting. If you could also add eventually a picture of the insides of the buildings it would work, but will test it anyway.
Lyzz  [author] 26 Apr, 2023 @ 3:11am 
thanks.
I patched the ingame map in
jtgibson 25 Apr, 2023 @ 9:12pm 
@Lyzz Ringod's tutorial on generating worlddata.xml: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2710705105
Lyzz  [author] 25 Apr, 2023 @ 5:23pm 
ah. jes that would be cool. but i currently dont know how to do that. if i get the knowledge. i patch it in