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5% or less for normal
1.5-2% for medium
Abyss 0.01%
生物攻击对应R键是游戏默认的,要说的话,在config_player.xml里配置。
我想你的意思是能不能自定义攻击按键,但是据我所知这个部分应该不是mod能更改的,起码xml应该是不行的… 比如有多个肢体的时候,都是用R键攻击,这一点真的很蠢!
不过,这个想法很不错,我觉得可以去github给官方提建议
赛博格基因写法就像原版的画皮感染,是通过定义一个感染后获得的额外肢体(limb)的攻击动作来实现的,你可以参考原版游戏里的\Content\Characters\Humanhusk\Huskappendage.xml来查看写法。
Mod里则是\Characters\HumanCyborg\Cyborglimbs.xml,不过里面写的比较杂乱,包含了一些弃用的代码…
Странно. Я протестировал — проблем не было. Также в файле Cyborglimbs.xml индекс атаки конечностью (R) — 18, и я не определял конечность с индексом 21. Вы используете другие моды, которые одновременно изменяют human.xml?
Received invalid ExecuteAttack message. Limb index out of bounds (character: Узварчик, limb index: 21, limb count: 21)
Have you considered the possibility of a mod conflict? In an unmodded game, the Incubation Bubble, where genetic materials spawn, has 9 slots, and both UGM and SUGM can stack. Therefore, it’s unlikely that only the genes from this mod would spawn.
If you find the Incubation Bubble has only 1 slot or that UGM is unstackable, it suggests that other mods might be overriding them and causing the situation you described.
This mod DOES NOT change anything in game, new genes are added to the loot list, not replacing it.
I think you're just unlucky.
Unless I'm just that unlucky
Also note that there have been big changes to the genetics system in that removing genetics no longer destroys them. All the more reason to reduce their availability and savor the rarity.
As for husk infection: high strength of ancient genes could potential stop the transformation due to high amount of healing. The only ways to save the victim, as far as I can think of, are:
1.Put a zealot robe on the victim.
2.Get to the outpost and find help from the outpost medic.