Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Cosmetics don't show up in first-person unless you use "cl_first_person_uses_world_model 1" console command.
Also, I'm wondering if this cosmetic fixes the grenade shadows on Demoman's default vest like shown in the thumbnail (like some other cosmetics do by making a new "vest" that goes on top of his default vest). Would love to see how this would look like with the Manndatory Attire.
I know it's been done before, there's a Heavy Jojo cosmetic that does it too. I do have gripes with those cosmetics, but they're exceptions. There should not be more examples of this, that is all.
https://wiki.teamfortress.com/wiki/Mann_of_the_Seven_Sees
https://wiki.teamfortress.com/wiki/Lavish_Labwear
Well good news for you. The Plain style has Demoman's regular logo.