Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Also it looks like chocolate. I know that isn’t actionable feedback, but I am completely unable to see it as anything other than a weird chocolate bar
You are right about the texture being flipped upside down, but that's because of the textures I replaced in game. Sadly on certain weapons it is upside down while on others it isn't (It is even sideways in some cases). If you look at the picture of the Scorch Shot, you can see the war paint how it was intended.
But I appreciate the feedback!
If I ever revisit this War Paint, I'll keep all your points in mind!
one suggestion I have though is to flip the bubble texture upside down. I think the reason the bubbles look like craters right now is because their shading is done backwards (if that makes any sense).
Or maybe simplifying the style of the bubbles themselves would help reduce visual noise and make them less distracting.
Otherwise I really do love this warpaint and hope to see it worked on further :)