Project Zomboid

Project Zomboid

Fort Boonesborough [B41/B42]
28 Comments
Erika  [author] 4 Aug @ 10:41am 
@A Dogwork Orange There is a few places with common loot inside the fort but not alot so you will need to visit other locations.
Erika  [author] 4 Aug @ 10:40am 
@✬Rustic Fox✬ Yes, a few zombies can spawn inside the fort.
Erika  [author] 4 Aug @ 10:40am 
@DJGAMING20107 It's not unlisted.
A Dogwork Orange 4 Aug @ 4:15am 
is there any loot?
✬Rustic Fox✬ 28 Jul @ 7:04pm 
are there any Zombies spawns located in the fort?
DJGAMING20107 25 Jul @ 2:25pm 
Whys it unlisted?
Erika  [author] 6 Jul @ 7:23am 
@祥 XI Yes, they are incompatible if they share the same location/cells on the map.
素 XI 6 Jul @ 5:30am 
This seems incompatible with Louisiana map?
Remless 8 May @ 1:44am 
map is good but chimney partically cant demolish so I use better tilepicker to remove
but after that my save is crashed sad
Dudah 21 Mar @ 5:09pm 
Love you mod!!!!
Erika  [author] 22 Feb @ 4:21am 
@gamer3000as I don't think you can add new maps to existing saves. You need to start a new save if you want to use a new map mod.
gamer3000as 21 Feb @ 3:16pm 
is save to use it in a exist save?
AleKote 16 Aug, 2024 @ 7:34am 
Dope Base location:steamthumbsup:
MishaXG 7 May, 2024 @ 3:41pm 
Conflict with SecretZ Pandemic on both cords 46x6 & 47x6
As it's a big mod that might over-shadow your cool map, just so you know.

An option could be to move the map 1 square up: 46x5 & 47x5 which shouldn't give too much trouble to link it back to the main map.
Cell 45x5 should also be available if you wish to continue the actual execting road for a proper road connection.

Up to you =)
Dgrey139 18 Feb, 2024 @ 1:31pm 
Wrong war boyo
✯ Komrad Yuri ☭ 2 Oct, 2023 @ 9:10pm 
If you ever want some pics hmu
✯ Komrad Yuri ☭ 2 Oct, 2023 @ 9:07pm 
Yo I drove by this several times a week to college
Chicken Butt 30 Aug, 2023 @ 1:03pm 
1 less O and i would think you copied the owl house XD
🌴 Zunder 🌴 3 Aug, 2023 @ 1:10pm 
Very good map.
Congratulations.
I hope that this map will have read visibility, you deserve it.

Bravo =)
The United States of America 7 Jun, 2023 @ 2:23pm 
Very cool mod.
Aruna 1 Jun, 2023 @ 3:36am 
Thank you so much! I'm happy and sure my server friends will be too! :spiffo:
Erika  [author] 31 May, 2023 @ 3:38pm 
I have changed a few of the cabins to bedrooms so now they can be used as a safe house in multiplayer. I did not change the bathrooms, the blockhouses in the corners and the cabins that are next to the gates.
Aruna 22 May, 2023 @ 12:29pm 
Thank you for the response! I hope you make the change, it would be appreciated :3
Erika  [author] 21 May, 2023 @ 3:15pm 
@Aruna That is because this is a national park/museum in real life so it's not set as a residential building. But I can maybe change that so it works better with multiplayer and safe zones.
Aruna 17 May, 2023 @ 3:04am 
Slight issue with the buildings in my online save, I'm unable to claim safehouse as it says "Non-residential building. Cannot be claimed."
Erika  [author] 28 Apr, 2023 @ 1:56pm 
@Sowilo Yes, that folder name is incorrect. Probably happened when I pasted the text. I have fixed it now :)
Sowilo 28 Apr, 2023 @ 1:47pm 
Looks very cool, love the look of it, will check it out! Would make an awesome base, especially when we get NPCs one day. Was there a typo with the map folder in the description, though? The folder is just "Fort_Boonesborough", not "Fort_Boonesboroughrough".
LordZarmack 28 Apr, 2023 @ 12:29pm 
Will try it out later tonight, looks great