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I'd be insanely grateful
I was like 100m up.
Btw you need to adapt the taipen to use the astro sensor to be able to operate in space.
I will admit the flight dynamics are the best I've seen to date
The flight system is now working perfectly again. The only inconvenience that appeared after the last update is unnecessary visualization of water. But this is purely cosmetic, Taipan still flies better than anything in the Workshop. Maybe in time the developers will remove this "beauty"
However, on a more serious note, we can't constantly rework our crafts and address every issue caused by the developers every week. I anticipate there will be many more updates ahead, as a majority of the new mechanics aren't functioning as intended. Therefore, we've made the decision to take a break until the developers stabilize the game. I can't accurately predict how long this hiatus will last; it could be a month, or possibly longer.
So, we'll catch up with you all later, folks!
i was curious about how the craft would manoeuvre in space (i'm not even sure how it does it in atmo, i heard something about water jets?)
does autopilot fit into the philosophy of Taipan as a whole or is this purely a hand-fly only type of craft? i'm interested
I do not plan to add any features to this craft, such as autopilot, as this is a racing version
how will it get into space? how will it roll yaw pitch etc out of atmo?
any thoughts of autopilot systems on any variants? just curious and interested in the logic n engineering