Heroes of Hammerwatch

Heroes of Hammerwatch

Bauble Shop (Better Moon Temple Rewards) for HOH v115
15 Comments
Averath 8 Dec, 2023 @ 12:06am 
Also, before I forget. I found a typo. When you hover over something in the Bauble shop, it says "NGP Requirement: NPG+#"

The letters are swapped where it tells you what the requirement is to "NPG" instead of "NGP".

I also saw something similar with the Increase Ore Bonus to "++4% Bonus".

This doesn't appear to be caused by a mod conflict, as I'm only currently testing Clever Merge Mod.
CleverUsername  [author] 7 Dec, 2023 @ 11:04pm 
I guess I would also suggest using the Expanded Floors fountain buff. And remember that at NG+1 and higher, levels are 15% larger and have 33% more enemies than NG0. More enemies means more mini-bosses :)
Averath 7 Dec, 2023 @ 10:55pm 
Hmm. I did have Enemy Overseers turned on, but ended my NG+3 run with only about 7 baubles. I also had Lucky Day and Lucky Hat. Maybe I was just really unlucky. But I can see what you're going for.
CleverUsername  [author] 7 Dec, 2023 @ 10:16pm 
They are kind of meant to feel like collecting statue blueprints from the pyramid. Sometimes you get one, sometimes you don't. Most runs, I end up being able to make two purchases, though often not my first choice. The drop rates are balanced so that you get 12 baubles in an average run, equally distributed between colors (though I've gotten as many as 18). Remember to have Enemy Overseers turned on and to kill every mini-boss.

Instead of doing the bauble vault, I ended up implementing the Start With Bauble augment and the ability to save augments for later in the run,
Averath 7 Dec, 2023 @ 3:59pm 
Decided to start testing this out, because it's fascinating. So far, after a couple runs of the Moon Temple, I'd say that the Bauble Vault will likely be what makes or breaks this. I'm not sure if I was just unlucky, but I got tons of one type of bauble, and almost nothing of other types. Which meant that by the time I got to the end of the run, I couldn't actually afford anything.

And there's nothing more frustrating than feeling as if all of your progress was for nothing.

I was thinking: There's no way that you could have these baubles be a resource like Ore, where you're able to take them out into the town, is there? Seeing as they're in the dungeon, I assume there's some sort of block that prevents you from tracking it somehow.

Just, from a player psychology perspective for a game like this. Doing a successful run and having nothing to show for it is a very easy way to get people like me to just move on to a different game entirely.
CleverUsername  [author] 11 Jul, 2023 @ 10:49pm 
In reference to the previous answer, the Tower now has the Golden Anvil for set upgrades (in the Item Set Mastery mod). I really feel like the pyramid is already set with the statues and doesn't need anything else.
CleverUsername  [author] 15 Jun, 2023 @ 4:19pm 
No such plans. This is specifically for Moon Temple. Pyramid already has statues and Tower is best for pushing new NG+ levels and getting the title bonuses. Moon Temple didn't have anything like that. so this mod was specifically to make Moon Temple more worth exploring. Might give the other dungeons more of their own unique things though...
John1117 15 Jun, 2023 @ 3:33pm 
any plans to add bauble to the tower or pyramid
CleverUsername  [author] 9 Jun, 2023 @ 1:25pm 
This mod is now included in Clever Merge Mod if you want to use it alongside my other mods.
CleverUsername  [author] 7 May, 2023 @ 2:38pm 
Ok! With the new update, gameplay should be improved. At least that is my hope.
CleverUsername  [author] 29 Apr, 2023 @ 5:51am 
Well, at this point, it should be compatible with custom classes, and pet mods.. and not much else :/

Also, don't expect *too* much from the mod just yet. Everything should *work*, but I'm not sure that collecting baubles at random only to not be able to afford anything at the store is much *fun*. I'll need to think about alterations to make the gameplay better.
ValoriousRaph 28 Apr, 2023 @ 11:46pm 
Wow, this looks awesome. I had been waiting to play the DLCs until friends were ready, but I could use some time playing again. Just what I need. Do you know what mods it will clash with?
CleverUsername  [author] 28 Apr, 2023 @ 10:33pm 
Coming Soon (maybe?): Bauble Vault. This augment will allow players to save a number of baubles for future runs. This should allow for more strategy in bauble collection instead of just being random. It will likely replace the Start With Bauble augment.

Other Features:
Added tons of new Modifiers
fixed drop tables for Moon Temple minibosses. They already had drop tables in the code, but they were not connected. They should now drop loot.
Gold Gain due to net negative Fountain Favor now appears on the character sheet. It always appeared in the total, but was missing from the itemized list.
CleverUsername  [author] 28 Apr, 2023 @ 10:33pm 
Warning! (Multiplayer): I have done my best to make this mod multiplayer compatible, but I don’t really play multiplayer, so I haven’t really tested it. The intended behavior is: Unlike statues, all augments should use your local augment levels in multiplayer. Your levels should determine the bonuses that are applied, which augments are displayed in the Effects section of the character sheet and which augments are for sale at the bauble shop. For the personal statue, *your* statue levels should determine the effect of your personal statue, while the server should continue to determine the three main statues. When slotting a personal statue, statues that are slotted on the server should not appear on the list of options. When joining a game, if you have a personal staute slotted that duplicates a statue on the server, that your personal statue should be unslotted. Let me know if you notice any deviations from this intended behavior.
CleverUsername  [author] 28 Apr, 2023 @ 10:33pm 
----------------Description Continued----------------------

Notes:
Warning! (Compatibility): This mod messes with a lot of game files and will not be compatible with many other mods. It’s not even compatible with some of my own other mods. Figuring something out is a high priority.