Total War: WARHAMMER III

Total War: WARHAMMER III

@moz_more_variants_nurgle_redone.pack
52 Comments
RobotLP 4 Apr @ 7:52pm 
also knights with lances
RobotLP 4 Apr @ 6:36pm 
marauders gw have bugged hammers
Mumm-Ra 31 Mar @ 12:16am 
Units from Thrones of Decay are bugged out.
Diego 19 Feb @ 6:56am 
will u make mod for chaos undivided?
prentince.mungo  [author] 26 Jul, 2024 @ 2:50pm 
prentince.mungo  [author] 24 Jul, 2024 @ 2:47pm 
@Icarus : yeah that is true and something I added to my ever growing todo list - thx for the feddback :steamthumbsup:
Arideer 24 Jul, 2024 @ 11:44am 
Id like to see more weapon variety on warriors, rusty swords and maces alongside axes
prentince.mungo  [author] 16 Jun, 2024 @ 3:09pm 
@thelosh68 : to be honest the rotknights feel really rushed by CA - unfinished textures etc. - same goes for the ROR rotknights - they didn´t even get different mount textures/colour. As for the hero, he didn´t get a custom mount and adding that would mean adding new rows in db files and making this mod less compatible with other mods - so not right now sorry - thx for the feedback :steamthumbsup:
thelosh68 15 Jun, 2024 @ 9:13pm 
really love all this. Was wondering if Kayzek or however you spell say his name has his mount change for you? Be neat if he had his own unique mount. I'm pretty sure he is getting a new random mount each battle.
prentince.mungo  [author] 6 Jun, 2024 @ 9:29am 
Update :

- added Rotknights variants

- added Rotbeast variants

- some fixes :steamthumbsup:
prentince.mungo  [author] 3 Jun, 2024 @ 2:14am 
@Cavalry Archer : much appreciated :steamthumbsup:
Cataphract 1 Jun, 2024 @ 5:07pm 
This mod (Plus Animation submod) is the main reason why I'm doing a Nurgle campaign, *Thank you!* for all your effort, :steamthumbsup:
prentince.mungo  [author] 29 May, 2024 @ 2:44pm 
@WarMachineGreen : .. sorry but no. Most lords and heroes already have 4 - 5 vanilla heads and bodies to mix from - that is more than most units with 100+ entities have .. I will focus on those :steamthumbsup:
WarMachineGreen 19 May, 2024 @ 12:59am 
Any chance for hero and lord variants?
Darkryba 15 May, 2024 @ 12:50pm 
thanks
prentince.mungo  [author] 15 May, 2024 @ 12:31pm 
Update :

- Added Plague Ogre variants :steamthumbsup:
prentince.mungo  [author] 14 May, 2024 @ 3:33pm 
@Blood Lightning : not on my end - do you use other mods like Beast Most Foul ? - try disabling those and try again
Blood Lightning 7 May, 2024 @ 5:04pm 
pestigors are glitching out
prentince.mungo  [author] 4 May, 2024 @ 1:50am 
Update:

- Added Pestigor variants :steamthumbsup:
Velez 2 May, 2024 @ 3:17am 
Ty for you work boss
prentince.mungo  [author] 30 Apr, 2024 @ 2:59pm 
-- Updated for Patch 5.0 -- :steamthumbsup:
prentince.mungo  [author] 21 Mar, 2024 @ 11:21am 
-- Updated for Patch 4.2 -- :steamthumbsup:
Anax 20 Sep, 2023 @ 12:01am 
does it need update?
xyzcrysis 25 Jul, 2023 @ 6:46pm 
Really cool mod, do you plan to do the Slaanesh or Tzeentch factions by any chance?
Kaneda 16 Jun, 2023 @ 9:51pm 
thank you
Gergo 27 May, 2023 @ 12:23pm 
is there a chance to remove capes from chosens and add capes to all warriors ?
Vaxar Kun 27 May, 2023 @ 7:43am 
Thank you for this!
prentince.mungo  [author] 27 May, 2023 @ 7:18am 
@Khamul : I will think about changing the animation of marauders in the new submod :steamthumbsup:
prentince.mungo  [author] 27 May, 2023 @ 7:17am 
Updated for Patch 3.1 :

- this mod does not change the animations anymore
use this optional submod if you want to keep the changed animations :
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2981307217
prentince.mungo  [author] 27 May, 2023 @ 7:16am 
QGod-Emperor Kami : Yes:steamthumbsup:
Khamul 13 May, 2023 @ 6:51pm 
aye bud. I really like that you changed the animations, the more stooped posture of the kossars really fits with the whole slow and debilitated theme nurgle has going on. I was wondering if you're considering changing the animation for marauders and chosen as well?
God-Emperor Kami 13 May, 2023 @ 12:32pm 
Hey Mungo, so I wanted to if you were willing to upload a version of the mod that doesn't edit the animations so it would be more compatible. Before you gave me solutions as how to make it more compatible, but even after watching some tutorials I am struggling with how to do so.
Yukimura 12 May, 2023 @ 5:58pm 
really good mod ! i found a bug i think this mod alters the hp of the chaos warriors , noticed it because i have radious
Cultist Snek♂ 6 May, 2023 @ 1:52pm 
please add capes to chosen
Hyubris 5 May, 2023 @ 7:30am 
love the helmetless variants. makes you really get to see all that corruption going on under the mask
prentince.mungo  [author] 1 May, 2023 @ 1:53am 
@thelosh68 : yes he looks a bit funny but I kept him in - you can easily deactivate him in .rpfm or asseteditor
@Dex : same for you - you can add in the cloaks for the greatweapon guys - I wanted to keep them true to my old nurgle warrior mod :steamthumbsup:
Dex 30 Apr, 2023 @ 9:17pm 
@prentince.mungo - love this mod and your orc mod. I wanted to ask whether it was intentional to only give chaos warriors cloaks while chaos warriors with great weapons don't have cloaks? Thanks
thelosh68 30 Apr, 2023 @ 6:23pm 
All amazing. I'm not a huge fan of the green head weird hair marauder guy but everything else is cool. For whatever reason i just see the beetle-juice shrunken head guy when i see that marauder
HappyBoomer 30 Apr, 2023 @ 1:26pm 
Really cool!
Anax 30 Apr, 2023 @ 11:18am 
Is fixed thank you now i can enjoy your amazing mod
prentince.mungo  [author] 30 Apr, 2023 @ 10:55am 
Update :
- fixed Plaguebearer colour issues
OminousCube 30 Apr, 2023 @ 9:24am 
Ah man this is awesome, great touch changing the chaos warrior animations, they look alot more fluid and weighty now.
Cubitus 30 Apr, 2023 @ 7:55am 
Hey Looks really good! However Nurgle warriors have still green skin while it should be their armor ! If it can be recolored as well to be more lore accurate would be perfect!
prentince.mungo  [author] 30 Apr, 2023 @ 2:06am 
@God-Emperor Kami : you could also add the mananimation I use into SFO and delete my DB file in the pack - should work :steamthumbsup:
God-Emperor Kami 29 Apr, 2023 @ 4:05pm 
Alright I will try that, I noticed the animations were changed so it was probably just due to that .
prentince.mungo  [author] 29 Apr, 2023 @ 2:28pm 
@all : thank you for the kind words
@Anax : I noticed that right after I uploaded - will see what I can do - thx for the feedback :steamthumbsup:
@Vaxar Kun : desaturated mod only edits textures - so yes it should be compatible :steamthumbsup:
@God-Emperor Kami : I did not change stats - I only use the vanilla entries for both variants of nurgle warriors - you could copy and paste the corresponding entries in SFO to make it compatible
God-Emperor Kami 29 Apr, 2023 @ 1:27pm 
After looking at it I notcied that Chaos warriors of Nurgle stats are effected by this mod, is there any way around it? I play with SFO so without a submod I unfortunately won't be able to use this mod.
Vaxar Kun 29 Apr, 2023 @ 1:03pm 
coool stuff
are the plaguebearers compatible with desaturated reskin?
Anax 29 Apr, 2023 @ 11:35am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2968931962 the only thing i notices is some variants of plugueberers have different color the body and the head here is a screenshot
Anax 29 Apr, 2023 @ 11:17am 
i love it bro and i love the fact that you keep the vanilla variants also