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it's in Lotr realm in exile mod file, inside "common\culture\pillars" "00_heritage"
heritage_quendi = {
type = heritage
parameters = {
heritage_group_elven = yes
is_elven_heritage = yes
is_human_heritage = yes
}
character_modifier = {
life_expectancy = 28000
fertility = -0.10
years_of_fertility = 7000
attraction_opinion = 20
negate_health_penalty_add = 10
health = 10
epidemic_resistance = 100
stress_gain_mult = -0.5
diplomatic_range_mult = 0.5
levy_size = -0.5
monthly_lifestyle_xp_gain_mult = -0.75
monthly_prestige_gain_mult = -0.3
monthly_piety_gain_mult = -0.3
faith_creation_piety_cost_mult = 0.5
prowess = 3
levy_reinforcement_rate = -0.5
cultural_head_fascination_mult = -0.5
rf_forcesofevil_opinion = -500
halls_advantage = -10
levy_attack = 10
levy_toughness = 10
}
culture_modifier = {
mercenary_count_mult = -10
}
is_shown = {
heritage_is_shown_trigger = {
HERITAGE = heritage_quendi
}
}
audio_parameter = european
}
> 00_heritage.txt
modify all the elven group, there is 4 (quendi, calaquendi, lomiquendi and moriquendi)
heritage_quendi = {
type = heritage
parameters = {
heritage_group_elven = yes
is_elven_heritage = yes
}
Add "is_human_heritage = yes" inside "parameters = {"
should look like this :
parameters = {
heritage_group_elven = yes
is_elven_heritage = yes
is_human_heritage = yes
}
If you want to marry every elf no matter how old they are, add "years_of_fertility =" otherwise you can't marry elves above 120 years (default max age)
if "years_of_fertility = 6000" you can marry elves up to 6000 years old
If you want to have children with them, modify "fertility = -10" (-10 = - 1000% fertility)
exemple :
character_modifier = {
life_expectancy = 28000
fertility = 0.10
years_of_fertility = 7000
con is that now all elves can and will have childs, even the oldest ones
And don't forget to make new games when modifying txt files or scripts you might get crashes otherwise
type = heritage
parameters = {
heritage_group_elven = yes
is_elven_heritage = yes
is_human_heritage = yes
}
re tested it and it's all good, can marry and have childs with elves, no issues with elven settlements and you don't need to modify the government.txt file either, I think it was the fertility limit that was the problem since most of the elves are more than 120 years (vanilla age limit) the game stop you from marrying them
"heritage_group_elven = yes" and
"is_elven_heritage = yes"
heritage_quendi = {
type = heritage
parameters = {
heritage_group_elven = yes
is_elven_heritage = yes
is_human_heritage = yes
}
it also work, the only downside is that elves who are too old can't have childs
type = heritage
parameters = {
heritage_group_elven = yes
is_human_heritage = yes
}
government_rules = {
create_cadet_branches = yes
religious = no
court_generate_spouses = yes
council = yes
rulers_should_have_dynasty = yes
regiments_prestige_as_gold = no
dynasty_named_realms = no
royal_court = yes
legitimacy = yes
administrative = no
landless_playable = no
use_as_base_on_landed = no
use_as_base_on_rank_up = no
conditional_maa_refill = no
mercenary = no
use_title_tier_modifiers = yes
}
always_use_patronym = no
supply_limit_mult_for_others = -0.5 # Elven lands should not be easily taken by non-elves
primary_holding = elven_holding
required_county_holdings = { elven_holding }
valid_holdings = { elven_holding settlement_holding ruined_holding }
can_get_government = {
heritage_group_elven = yes
}