Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

Vagrant?
17 Comments
xdmeixd 10 Jul @ 10:33am 
how i summon Sepulcher ?
E_MAN 12 Jun, 2024 @ 3:34am 
sepulchre is laggy :(
JWillyP 19 Apr, 2024 @ 11:05pm 
BoonkShlunk idc how op salesman wered id loves to see more Yomi Hustle characters!
Kelvyn Rocha 14 Jan, 2024 @ 8:23am 
ótima ideia, mas vale a pena balancear. Ele não deveria ter moedas e ataques de longo alcance. Está muito desbalanceado!
worlds biggest loser 11 Aug, 2023 @ 9:12am 
could probably use a rework on the permanent stage hazard that lags the game
BoonkSchlunk  [author] 27 Jul, 2023 @ 3:49pm 
fixed
Babyback 26 Jul, 2023 @ 8:07am 
Your character is undamagable, if you can try to fix that that would be great
Geneticus 24 Jun, 2023 @ 7:40pm 
yea they immortal r.i.p
Saint Tachyon 24 Jun, 2023 @ 4:42pm 
For some reason, Vagrant is now immortal. I'm playing him with a lot of characters, for some reason he no longer takes any damage.
toos 22 May, 2023 @ 12:53pm 
calamity got me depressed
tkami 19 May, 2023 @ 2:50pm 
Masterpiece
mr.iii 19 May, 2023 @ 5:13am 
In general, this is not such a critical problem, but it still exists.
I'll try to explain.
We have a theoretical character called "Heavy Hammerer". It is based on ground combat and powerful unbeatable attacks. 12 attacks on the ground for a real fight and 5 for small combos. Simply lifting it up with Control can almost completely disarm it. But this is more of a theoretical situation than a real one. Although there are such characters, for example SemiGrappler. Speaking of more real situations.
You can lift opponents in the air at medium range with this ability and win frames for yourself to get coins out of nowhere. The problem is that not all characters have Air Dash, but only Double Jump, and they will not be able to descend normally. Such an unstable breakdown of the opponent's moveset is... strange. I would just give the ability to control up, left up and right up if the enemy is already in the air. Regarding Control Down... yes, it breaks Eis Engel, but this is an isolated case.
BoonkSchlunk  [author] 18 May, 2023 @ 8:32pm 
I did not know about the visual stuff, will fix that soon. How does it break middle level characters? I am not 100% sure how/what happens when you say that
mr.iii 17 May, 2023 @ 2:17pm 
However, the mod has one real problem ( in addition to visual effects, such as non-disappearing coins, the indicator of the fog creator and the appearance of a stone on the sword after Turmoil, but this is not critical )...
Control.
What's wrong with him?
In principle, everything is fine against well-developed fully prepared characters with a bunch of skills.
But with MIDDLE level mods, there is a problem with changing the moveset in the air. Control in up, you will just break some of the enemy mods characters on a fundamental basis. I don't know about Control down, but Control up, left up and right up should be balanced... or removed.
...
P.S sorry for my English
BoonkSchlunk  [author] 16 May, 2023 @ 2:54pm 
Tick slows the opponent down. literally
mr.iii 16 May, 2023 @ 1:25pm 
This is a really great mod, I have completely studied this character ( except for one moment ). I highly recommend this mod to every avid YOMI Hustle player. I have tried over 100 character mods for this game and this is one of the best in terms of quality. But I have one question for the author: what does "Tick ..." do? :RoPFrog:
doomd21 2 May, 2023 @ 6:33pm 
:0