Rain World

Rain World

Passage Tracker
14 Comments
Leal 4 Apr @ 1:56pm 
It said this is a problematic mod and disabled it.
Smar 5 Oct, 2024 @ 5:59pm 
does it work still?
ALEX2014 16 May, 2024 @ 11:46pm 
It's cool, but I would really appriciate if I was able to set passage display time to 0 so it doesn't show up during gameplay. But since it's outdated I guess it will never be implemented.
Increative 23 Mar, 2024 @ 6:05am 
update!!!!!!!!!!
P0l0r 15 Jul, 2023 @ 9:54am 
I believe I figured out a bug with this mod. If you kill an enemy with a delay to where they die while you are going through a pipe transition to a different room, the game freezes for a bit, then counts that one kill as a ton of kills, filling out the outlaw passage from empty. With the kill feed mod, it displays 10-20 kills (this bug occurs without the kill feed mod on too). How I replicated the issue consistently was with the beast master mod to spawn in enemies and artificer's parry. I would spawn an enemy next to me and above the void while on a pipe (sky islands or chimney canopy have many spots like this). I would then hit the enemy with artificer's parry to knock them into the void but before they fall all the way in, I enter the pipe transition. Here is a recording: https://www.youtube.com/watch?v=K6rUtQHLbOU (I assumed it was the kill feed mod that was causing the issue at first, but I slowly removed mods until I figured out this mod was causing it).
Xeros08 12 Jul, 2023 @ 11:28am 
Having the same problem as @Havlock
Havlock 10 Jul, 2023 @ 6:52pm 
I think there's a typo in the mod's target game version. The remix menu is warning me the mod target version is "1.9.0.7b" while the game's version is "1.9.07b" Figured a extra period got put in the mod target version by accident.
Alex The Dragon  [author] 24 May, 2023 @ 1:15pm 
Yep, that's because of the mod. I'll fix it ASAP. (It's because I add the progress during gameplay, but the game calls the achievement check when you go to sleep)
giga mode 24 May, 2023 @ 1:07pm 
It works generally well, although I've now completed "Dragon Slayer" in two separate campaigns and "The Scholar" in another one, and the steam achievements for both of them remain locked. They're the only ones I've unlocked when using Passage Tracker that have been stuck and Im not too sure if its because of the mod or not, any ideas?
aalbano2020 7 May, 2023 @ 8:05pm 
i Enabled it, and, upon entering my survivor run,it crashed, like, really hard.
FranklyGD 5 May, 2023 @ 4:09pm 
I do like this mod. Especially knowing the current status with scavengers.

I have some suggestions. Some options would be nice. Like to toggle if the sounds should play and to be able set the number of seconds the popup status would show. And a cosmetic change would probably have it fade away after said time.
autismatron 3 May, 2023 @ 3:45pm 
Finally! I cannot begin to express how thankful I am right now.
Douknodefox 3 May, 2023 @ 12:57pm 
Yes! Finally! Now I can see if I accidently did something wrong ti the scavengers!
Lurvixen 3 May, 2023 @ 11:27am 
very cool!