Crusader Kings III

Crusader Kings III

LotR: Extra More Building Slots (16 slots)
61 Comments
shautora  [author] 26 Mar @ 6:47pm 
Possibly, but I don’t think Paradox did much with holding views in the latest patch, and I didn’t see any mention of anything relating to it in the LotR update breakdown, either, so it *should* be fine.
ChSph 26 Mar @ 5:35pm 
is update needed? RiE just got updated
shautora  [author] 14 Mar @ 1:52am 
@Prime Strategus, I’ll take a look when I get a chance, but honestly, are there even that many buildings for dwarves? Their holdings already add a bunch of building slots to begin with, so wouldn’t that be, like, 30 building slots or something? 💀
taz 12 Mar @ 10:18am 
yes i switch back and forth between them this makes sense
If the master updates the mod, that would be excellent, thanks for the effort!
Dwarf settlements are broken, last slots for building are locadet under screen. =(
shautora  [author] 25 Feb @ 11:59am 
OK, I think I see the problem. I updated the mod for the Beta release. You're using the standard release, aren't you?
taz 12 Feb @ 8:16am 
yeah i just tried it and it crashed my comp on the loading screen. to be fair none of the additional building slot mods seem to be working yet either. this one looks promising though as im using the 4.1 lotr mod goodluck on the fixes
shautora  [author] 6 Feb @ 5:24pm 
OK, I’ll try to take a look tomorrow. They updated the holding window in the latest release, I think.
2wt0n 31 Jan @ 10:14pm 
I just did a test launch with the updated main mod and this one and it doesn't brick the game, nor does it not 'work' the way it should. For some reason every other race that's some human group or elvish group has the ui for the buildings working perfectly fine. But whatever the devs did to change the building ui for the dwarf realms delving holding has caused the ui to shift the build slots so far down that you can see at most 14 build slots even with a level 9 delving in the throne room of Erebor in the duchy for Erebor. Again, this mod is a must for me since no other build slot mod seems to work ever since the colony system was added. Hopefully this helps narrow down the issue when testing!
Xertions 31 Jan @ 9:20pm 
Please update this mod for the new RIE mod update :)
shautora  [author] 26 Dec, 2024 @ 5:03pm 
@WeWeKeNeMen, sorry it's taken me so long to get back to you; holidays and all. So you just need to go into the mod folder and navigate to common/defines. The file in there contains the number of building slots, so just change that.
shautora  [author] 26 Dec, 2024 @ 5:01pm 
OK, the mod is updated. Let know if you have any problems.
El Jefe Generalisimo 25 Dec, 2024 @ 1:55pm 
Ppggers thanks man
shautora  [author] 25 Dec, 2024 @ 9:15am 
Sounds like the mod is out-of-date. I’ll take a look when I get a chance.
El Jefe Generalisimo 25 Dec, 2024 @ 2:54am 
i launched the game with only the open beta and your mod and im getting a " /gui/window_county_view.gui " error
El Jefe Generalisimo 25 Dec, 2024 @ 2:50am 
No that i can see.
But I will launch the game with only the beta and your mod
shautora  [author] 24 Dec, 2024 @ 7:10pm 
Do any of your other mods affect the holding view?
El Jefe Generalisimo 22 Dec, 2024 @ 12:39pm 
hey bro, i've sorted through my load order and this mod causes an alert to appear on the main screen when loading. something about a gui error. i've made a thorough check and made sure it was your mod.
shautora  [author] 10 Nov, 2024 @ 2:50pm 
There isn’t, but it’d be pretty simple to do. I’m not at my computer right now, but I’ll tell you what to do tomorrow.
WeWeKeNeMen 31 Oct, 2024 @ 8:09pm 
is there a fewer slot for this?
ShadowSpy 5 May, 2024 @ 6:22am 
i have changed my mod list order now and got it to work just not getting 16 buildings, i get 13 slots
shautora  [author] 5 May, 2024 @ 1:02am 
Hmm… And you’re using only this mod?
ShadowSpy 4 May, 2024 @ 8:24am 
The mod is not displaying all 16 building slots for me, it has a long row that gets cut off
shautora  [author] 1 May, 2024 @ 8:33pm 
Ooo, that’s not a bad idea! I’ll look into it.
Nicanor 30 Apr, 2024 @ 2:41pm 
Is there any chance you'd consider making a LOTR compatibility patch for "Newer Better Buyable Building Slot + Infinite Building Slot" {LINK REMOVED} It means you can choose to have as many slots as you want, and I think it's a bit more balanced and fun to play with than just a flat +16 slots to all provinces.
shautora  [author] 27 Mar, 2024 @ 11:05am 
Yeah, this is for the open Beta version.
Legend Slayer 23 Mar, 2024 @ 6:38pm 
So does this work with the LotR: RIE Open Beta, IE 0.8 with the dworfs and such?
shautora  [author] 23 Mar, 2024 @ 12:09pm 
I’ll take a look, but that might be an issue with the base mod, unless they’ve updated it recently. I know the latest update has issues with resources in delvings, for example.
Sapessi1235 21 Mar, 2024 @ 4:15pm 
sorry in this mod they are called delving holding not holds
Sapessi1235 21 Mar, 2024 @ 3:41pm 
There is a compatibility issue for plagues and legends in subterrainian holds. The icons of for those are not shown.
shautora  [author] 17 Mar, 2024 @ 10:26am 
OK, I've updated it to the latest version. Please let me know if you run into any problems!
shautora  [author] 15 Mar, 2024 @ 12:56am 
@2wt0n, I’ll take another look. There’s been a lot of UI changes in the latest release from Pdx, so that’s probably broken things. @Jbfresh, can you please start a thread in the discussions and provide your error log?
Jbfresh 102 7 Mar, 2024 @ 11:42am 
need up date it clash for me
2wt0n 7 Mar, 2024 @ 12:16am 
I tested to see if the mod works with the beta update and it does, though I checked the interface that pops up when seeing buildings you can build & upgrade the text mentioning details on what they provide you is missing there, but does at least show details when just mousing over existing built buildings. I noticed the update does also break the development level counter. Otherwise, Love this mod and I can't play without it!
shautora  [author] 2 Mar, 2024 @ 10:59pm 
OK, guys, I got it figured out! It's not the prettiest, but it works!
shautora  [author] 15 Feb, 2024 @ 7:44pm 
Ah, thanks for the reminder! I can probably get to it next week (hopefully). And yes, it will *definitely* need an update.
nsinger998 3 Feb, 2024 @ 10:53pm 
New beta version is out with dwarves and such. So please give this mod an update if it needs it. I know the dwarves are missing the colony upgrade buttons.
shautora  [author] 3 Dec, 2023 @ 7:30pm 
Got it.
ShadowSpy 3 Dec, 2023 @ 8:11am 
it is fine now it was a different mod that was breaking it
shautora  [author] 27 Nov, 2023 @ 2:18pm 
@mcrosher, I'm not able to reproduce your issue; I'm able to colonize just fine. Could you be more specific about what's breaking? Also, are you sure you have the latest version of the mod?
ShadowSpy 10 Nov, 2023 @ 8:08am 
yeah i think this mod is breaking when you try to colonise settlements
shautora  [author] 6 Nov, 2023 @ 11:56pm 
Sorry, I haven’t been tracking the main mod, so please lemme know when this one breaks. I can probably get it done on Wednesday.
ShadowSpy 4 Nov, 2023 @ 9:44am 
is this mod going to be updated?
shautora  [author] 27 Oct, 2023 @ 10:53am 
Glad I could help 😊
jojobe 26 Oct, 2023 @ 2:36pm 
WOW thank you i was looking for this!
shautora  [author] 21 Sep, 2023 @ 2:13pm 
@Spy#7, I've updated the mod. Does it work for you now?
shautora  [author] 19 Sep, 2023 @ 12:53am 
Thanks for the heads up. I’ll try to fix it.
Spy#7 16 Sep, 2023 @ 11:03pm 
With the rhovanion update this mod breaks the colonization system, best guess is that it a ui conflict
shautora  [author] 4 Aug, 2023 @ 2:33pm 
OK, Update done!