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@Steel Dragon, work got in the way so idk when i'll be able. I will try to do it as soon as I can.
Could I ask a request? A simple version of this mod with all factions removed. Just 3 systems we can create a small empire in while on the highway. If it isn't too much balance the resources into a nice mix of solid and liquids in each system? I personally don't like having to split up my solid and gas factories so having both ore and silicon in same system is important. Same for gases. Love the scrap system.
In short I love your map, the highway, it's location. I just don't want all the pirate stuff please.
Claiming that sector brought the game from 45-ish FPS to less than 5 instantly
Really love the mod, However I feel that maybe a couple of extensions to this might be helpful for some.
1. An extension to unclaim and clear all stations from Farnham legends system, As this is a great System for players to setup shop. To have to go to war with the Hatikvah League just to be able to claim 1 of the sectors is kinda annoying as you need to wait a while as this can damage your rep with them and stop you from doing some of the story with them.
2. An extension to remove the Yaki starts along with the station in Matrix 47C. For someone like me i feel that the extra Yaki kinda conflicts the the story in certain ways.
Do you think that these are possible?
If you dont Mind Renaming the old mods, People can play with all of them together, Making a Mass amount of Farn Zones to Colonize depending on your play style.
Also I play/was testing with the mod X Universe, no conflict
<add sel="/mdscript/cues/library[@name='Manage_Stations']/cues/cue[@name='Process']/cues/cue[@name='Analyse_Stations']/actions/do_elseif[@value='@$DesiredShipyardPatchMarker']" pos="after">
<do_elseif value="$Faction == faction.hatikvah">
<set_value name="$DesiredShipyards" exact="1"/>
</do_elseif>
</add>
Both mods add this for HAT and SCA Shipyards.
Is there any chance of linking Frontier Edge with Matrix #47A (or B) and Matrix #47B (or C) with Atiya's Misfortune I, instead of the current direct link between Frontier Edge and Atiya's Misfortune?
I have tried looking into the code but my modding skill is still far from sufficient.
The reason is because, as a half perfectionist, I feel really bad having the sector next to me (Frontier Edge / Farnham) in a different color and there's no easy connection to it. Also the game connection line passing through Matrix #47 doesn't look great.
@CyberEagle, interesting. I'll take a look at the settings.
@Dragonknight951, I'll see if i can come up with a small patch to clear it out.
Because as it is, you can take the start but you need to fight a huge war out the gate just to actually claim it without needing to wait FOREVER to actually do so.
Especially because your advice of just starting a game and then installing the mod is entirely moot as it obviously won't let you use a start that is added by the mod.
Perhaps a extension option to have the farnham's legend sector claimed by NPCs so that normal starts can have it claimed, but retain the option to leave it unclaimed for player use.
Second: Not sure if it only the case for me and my mod list, but the female Argon start in Farnheim's Legend start does not have a space suit?! (Male version has suit)