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Not sure if there's already a solution but, I'm having a issue where the Unguligrade gene renders what's supposed to be applied on top of the body, as the body. So all the Satyrs are just walking around as floating heads with clouds of dust below them.
The uncouth gene's effects on social romances means effectively they can never effectively romance non uncouth pawns.
It displays as x-10% which I believe is meant to be x10% which would reduce it, currently it just makes it impossible, because even with psychic love adding a x1000% multiplier, they cannot romance an uncouth pawn.
The end result is chances actually go into the negative which defaults to zero.
Sorry again and again.
It is the red error below, but it seems to have been a YuranRace conflict.
And the author of YuranRace has resolved the conflict in today's update at 16:00.
It seems we had crossed paths at just the right time.
I am very sorry for commenting over and over again.
And thank you for the wonderful mod.
Thank you for all your help.
I am a user of your wonderful mod.
I have consulted with you last year on another matter.
Thank you very much for your help then.
I found one red error and would appreciate it if you could check it when you are free.
https://gist.github.com/HugsLibRecordKeeper/791973d47169fddfa166e80c8e29ba61
The above is my environment.
I found the following red error.
Error in static constructor of Roos_Satyr_Xenotype.RBSF_Satyr: System.TypeInitializationException: The type initializer for 'Roos_Satyr_ RBSF_Satyr' threw an exception.
I asked my community member,
Ninetail, RPEF, VanillaTraitsExpanded, VanillaSocialInteractionsExpanded, RomanceOnTheRim
and patches in the same place, so I heard that it might be a conflict caused by that, but I have not been able to determine the cause of the problem.
We apologize for the inconvenience, but we would appreciate it if you could check when you are free.
thank you for the update roo.
Hello. Thank you for taking the time to look into this. I see that the error is that the instrument is not available.... I had no idea what I was doing, so I am very grateful.
Thank you very much. I will let the error go through and start the game! Thank you so much!
Hmm, we have looked for a while, and we can't seem to figure out what's causing the error at all... It seems like the instruments added by this mod (Lute, Lyre, Reed Flute and Bodhran) are the only things affected. You can continue playing without any issues; it's just that these instruments won't work.
Sorry that we couldn't figure out a fix. But it shouldn't affect your game otherwise!
Thanks for the nice mod. I have been waiting for this mod to be compatible with 1.5.
I found one red error, may I ask you to check if this error interferes with the progress of the game...? I apologize for the inconvenience. Thank you in advance.
The HugsLib log is now.
https://gist.github.com/HugsLibRecordKeeper/386a8ad084fe7f8f6258c554867ddc94
Red errors will be those beginning with the following statement
Error in static constructor of Roos_Satyr_Xenotype.RBSF_Satyr: System.TypeInitializationException: The type initializer for 'Roos_Satyr_Xenotype.RBSF_Satyr' threw an exception
I am sorry if my English is not good enough to convey the wrong message.
It doesn't have any of the new features or bug fixes of the 1.5 update though, it's just exactly as the mod was in 1.4. Hope that helps!
So watch this space, we're hoping to have all 1.5 xenotype mods released soon!
I see that you said something in april but what is the update now?
It's just taking time.
And my bard is still waiting for the mod update.
I mean that's a valid preference but I don't think this is trying to be sci fi, have you not seen the vast amount of mods specifically turning rimworld into a fantasy/medieval theme?