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Thanks
Hope you can take a look at it. Thanks for the amazing work on the mod!
Best regards,
I only have a few questions as this mod is pretty big. Basically i'm looking for where it checks if the target is vulnerable to the damage or not. If you are open for discussion. Let me know.
For context:
This is for a pvp server. Where there are bandits and survivors (kind of good and evil) players. The evil players has their safety off or pvp on. That way evil players can shoot anyone but good players can't shoot other good players except the evil ones.
And i was tweaking quite a few mods now to allow this to happen. This one took me the longest as the code is quite confusing.
AccPenaltyA, AccPenaltyB, AccPenaltyC AimMinLimit, PenetrationSetting etc doesnt exactly tell me a whole lot..
im also trying to disable door damage; i set IPPJDoorDamageMult and IPPJBarricadeDamageMult to 0.0 , yet i can shoot out any door with one shotgun blast..
When you use Bandit mode
then use normal version
Formatting help
Post Com
genuinely speaking, i dont think its this mod thats usually causing the problem. i've been in many servers with this mod and theres no lag.