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Just an idea. This is my favourite mod of the entire workshop, good job. :)
not sure why, but the normal and editor versions of YOMIH have... weird quirky differences. and in this case, for some reason it really doesn't like whatever alterations I made to hitboxes.
This ONLY occurs when running it in the normal game, so I'm reverting the version yet again...
When I get to it, it'll function like Robot's armor, active only during "setup" moves like stasis draft airblast and slipstream, but with an extra plusframe penalty.