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Cheers.
Cheers.
Sorry for the hold-up.
I'm asking because i need to finish the testing on the modlist i'm preparing, and i'm awaiting for you because of what you said, if you dont reply, i will remove it, like i said.
Thanks for your work one more time.
Cheers.
Thank you for trying to fix it, and keep the awesome work.
Cheers.
Second i wanted to report/give feedback, as some users already said, when i drop the generator it "creates" a "shadow" around it, when that happens i have a FPS drop of 50 to 60 FPS, even if you remove the generator, the shadow stay there, and the FPS dont comeback.
This was tested with 99 more mods, none are incompatible, i dont have any errors in the Error Magnifier mod, and this happened with the new yellow generator and the old, only tested with these two, in the most recent patch 42.5.1.
Hope to have a solution, because i want to keep the mod in my modlist.
Cheers.
The shadow actually makes a circle around the generator when placed, which remains dark and becomes pitch black in the evenings.. and the worst of all: it seems permanent even when removing the generator.
Sure.
Yay i can see that the mod now works. The green circle shows up in my LV penthouse. I also have multiple generators mod as you guessed :)
I've ran servers before, I know it's annoying, and I do apologize. Assuming this latest patch worked, it should be the last one for a while.
The Multiple Generators patch should now be live. Testing seems to show it's working, but I sometimes miss a few things, so please feel free to report anything that seems off (aside from the lighting errors that I'm already aware of in B42.)
I also pushed a fix to Immersive Solar Arrays that should make it correctly account for the "Exterior Generators" sandbox setting, much like the main part of the mod. I hope that didn't break anything since I dislike having to flip between versions constantly just to test things.
Will be releasing what is - hopefully - the last patch for a while soon enough. Assuming I can patch it that is.
I'll be adding "Multiple Generators" to a list of incompats for the time being, unless I can get around to making a patch, which I imagine people would like.