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- Visuals added everywhere. It's pretty now.
- more cover areas in bases.
- New screenshots added in steam.
- mines around bases (sorry have to discourage para-rush/transport rushes)
- North side was kinda boring, so waterfalls appeared and wiped out the roads. Makes for better choke points now. ;) (waterfalls are a huge pain in the ass to make - thanks relic)
- Removed sound file, was bugging.
- Lighten up fog should be sharper now.
- Tweaked capture zones.
I have the impression that the AI US units remain blocked on the left side of the card I also noticed that the sound was choppy at times so not very good
there is also too much blurry it is difficult to see the units
- Changed minor ammo/fuel to High.
- Removed some boulders causing AI tanks path finding to get stuck.
- Minor tweaks, blocked on road for blue team going right side to even left team rush.
- Added mines (Again) to avoid tank rushes and drop rushes.