Total War: WARHAMMER III

Total War: WARHAMMER III

Temple of Sigmar Guards - new unit
11 Comments
louis.sica 7 Dec, 2024 @ 2:41pm 
update please
Rumpl4  [author] 22 May, 2023 @ 2:31am 
that was the idea, so you can use them to test different things out, they shouldn't be recruitable in campaign as a lord though
NotAnarchy 21 May, 2023 @ 12:35am 
Now they appear in the Lord section. You can actually use them as a Lord in custom battle, lmao.
TheRealJD 12 May, 2023 @ 4:05pm 
We shall wait for that port, patience is the mother of all virtues (and since volkmar is in the desert maybe we could see some new desert flavoured units ? maybemaybe)
Rumpl4  [author] 12 May, 2023 @ 2:09pm 
NotAnarchy I probably didn't include the custom specific switch, won't take long to turn that back on
Ciaphas Cain 12 May, 2023 @ 3:10am 
Not seen your mods in a very long time dude! Welcome back
NotAnarchy 11 May, 2023 @ 11:04pm 
Ehy man, dunno why but the unit doesnt appear in Custom Battles, in campaign it's okay.
Rumpl4  [author] 11 May, 2023 @ 2:47pm 
TheRealJD22 I probably could, just need to spend more time in the file structure and the kit bashing is all new so i'll need to understand how that works as well
TheRealJD 11 May, 2023 @ 2:44pm 
Any chance you can port your overhaul to WH3 ?? I loved that mod and miss it dearly
Joni 11 May, 2023 @ 2:40pm 
Nice mod
Rumpl4  [author] 11 May, 2023 @ 2:33pm 
First mod for WH3, thanks to everyone for the support