Total War: WARHAMMER III

Total War: WARHAMMER III

Army-wide Traits
25 Comments
Molleken 4 Mar @ 8:11am 
i thought it wasn't working anymore but it seems to be limited to the driven and determined traits as far as i can tell
Aelfric 2 Mar @ 9:02am 
Always good to see some women interested in war games as well.
Riley  [author] 1 Mar @ 9:50pm 
thanks for the report, it should be fixed now. also i am a woman
ZenonS 22 Feb @ 8:12am 
thx for the mod brother, good stuff. i found one little bug though, the bad hat trait for khorne does not buf the ex. bloodletters only the normal ones and the RoR.
Ciaphas Cain 8 Oct, 2024 @ 6:04am 
Yeah can you update this please?
Valthejean 24 Jun, 2024 @ 3:14pm 
Any progress on the update? Just figured I’d ask since CA is being, well, CA, and removing the army wide bonuses
Valthejean 4 May, 2024 @ 12:37pm 
Fair enough! I look forward to seeing what you come up with. I've always liked trait-playing for thematic armies, so I'm eager to see what you come up with :)
Riley  [author] 4 May, 2024 @ 11:29am 
Yes, I'm not sure when but I'll probably be giving the Empire and Dwarfs another pass, especially Dwarfs since I'm unhappy with what I did with their traits in the past.

As for Nurgle, I will probably add some effects to their traits whenever I get around to actually playing them
Valthejean 4 May, 2024 @ 10:54am 
Totally fair about that. Any plans for an update for 5.0? The factions got a few new traits which might have room for adjustments (though most of the empire ones are already army wide)
Riley  [author] 9 Jan, 2024 @ 8:28pm 
@Valthejean Glad to hear you love the mod!

High Elves have a crazy amount of traits, and they're not set up too badly to be honest. Chaos Dwarfs were already a nightmare to do because of how many traits they have, and High Elves have even more IIRC. I think if I do High Elves, they'll be one of the last races I go over, since it's so much effort and they need it less than most others.
Valthejean 9 Jan, 2024 @ 9:22am 
God I love this mod so much. I love the feeling of building my army with thematic compositions with heroes/lords to boost them. Are you planning on adding in the High Elf traits as well? I know they already basically have a ton, but I'd love to see some more for them.
Shadowwalker 21 Dec, 2023 @ 5:23pm 
I am glad that modders like you have figured it out that adding %stat increases to your army = good brain chemicals.
Riley  [author] 6 Oct, 2023 @ 9:04am 
@pyromaniac7777 that's awesome! yeah, I'd love to see what you've done with it
Pyrodysseus 4 Oct, 2023 @ 1:13pm 
I used this mod as inspiration and did the Chaos Dwarfs in the same style, I could send you the packfile if you want to integrate it (whatever changes you make are welcome)
Pyrodysseus 9 Sep, 2023 @ 5:42pm 
100+ but nothing trait-related except Tomb Kings Extended, Arkhan the Black Expanded, and the compatibility patch for them. All other races work fine with this mod and without those, so it may be an issue with the patch or something unrelated to traits that removed them. Thanks for looking into it!
Riley  [author] 9 Sep, 2023 @ 5:06pm 
I don't think it's my mod causing the issue. It doesn't mess with the dynasty lords.
Tested by only using TKE and the required mods plus this mod, nothing seems to be wrong.
What's your mod list?
Pyrodysseus 9 Sep, 2023 @ 12:05pm 
The Dynasty LL's from the tech tree have no traits, as well as some of the Lich Priests (caster hero). The traits for Lore of Nehekara are intact, but other lores like the lore of Light are missing traits. No crashing or other issues from what I've seen.
Riley  [author] 9 Sep, 2023 @ 9:58am 
@pyromaniac7777 what kind of incompatibility are you having? is your game crashing?
Pyrodysseus 8 Sep, 2023 @ 9:17pm 
I'm not sure if it's this mod, but this *might be incompatible with Tomb Kings Extended
Riley  [author] 16 May, 2023 @ 7:05pm 
Of course! It's pretty annoying when a mod doesn't quite tell you what it does, so I made sure to say what mine does haha
Pyrodysseus 16 May, 2023 @ 1:52pm 
Awesome, thanks! loving the changes, also appreciate having a changelog to reference
Riley  [author] 13 May, 2023 @ 8:14am 
@pyromaniac7777 I agree that some were too strong, I've gone ahead and changed some numbers around. I appreciate the feedback!
Pyrodysseus 12 May, 2023 @ 6:46pm 
Love this, especially that it is (mostly) compatible with other trait mods, due to mostly adding. Determined and Weapon Master seem quite strong, 3 Weapon masters and you're at 36% for your entire army... that's ridiculous. Maybe lower it to 6-8%, Strong could be lowered to 10-12, Determined is crazy OP, maybe 6-8% each?
Just thinking ahead because I enjoy having multiple heroes in my armies and this gets insane without even getting to 5+ heroes
DeaconTW 12 May, 2023 @ 7:09am 
Should provide some nice tooling to tinker certain themed armies. Perhaps some values are high to the point of being OP, yet that can be balanced out, but at least this gives a reason to take on heroes with these traits, rather than just taking only Disciplined ones for instance.
Oombrella 12 May, 2023 @ 4:03am 
This would actually be an interesting way to balance the traits that do the same as others but worse. Might have to take them away from heroes to prevent you from breaking the game easily.