Stranded: Alien Dawn

Stranded: Alien Dawn

Jaggid's (slightly) Longer Trading Scenario
17 Comments
Jaggid Edje  [author] 29 Apr, 2024 @ 1:30am 
Yep, they probably fixed it, as I think the issue was a bug in the game itself.
geekman123 28 Apr, 2024 @ 6:22pm 
This mod increased the deed amount with the latest update and seems to work. Maybe you could see how they did it? It might be that they fixed it in the latest version like Falloutboy said.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3206952342&searchtext=trading
Jaggid Edje  [author] 9 Jan, 2024 @ 5:22am 
@Falloutboy, sweet. I've been hoping for a fix.
VaultDweller 9 Jan, 2024 @ 5:14am 
For reference I stuck the same problem with my mod and trying to add a sale price for an item of 10 Billion Galactic Coins, turns out its a rounding bug which should be fixed in the next version. :)
ostrowanet 8 Nov, 2023 @ 6:01pm 
Thanks I will try it anyway
Jaggid Edje  [author] 8 Nov, 2023 @ 4:31pm 
Aright, I just pushed an update. Unfortunately they made a change to the game code and values for the deed over 2.1 million no longer work. Causing what you saw (the deed costing only 1).

Because some trade ships can have a pretty big markup, I set the base price of the deed at only 1.6 million, to prevent that overlow. Mod is hardly worth using at this point, but there's not much else I can do.
Jaggid Edje  [author] 8 Nov, 2023 @ 4:03pm 
Hmm. That's not right. Thanks for saying something @ostrowanet. I haven't played a trade scenario since the game got an update. I'll check it out.
ostrowanet 8 Nov, 2023 @ 3:42pm 
So I achieved victory just after 15 minutes playtime. Is it a troll mod or last patch messed it up?
ostrowanet 8 Nov, 2023 @ 3:20pm 
I see the deed costs just 1 galacticoin. There is no option in mod management to change this number
caschel 23 Oct, 2023 @ 8:43am 
Got it! Thanks. By the way, I always get stealing attempt if the money isn't in the safe! LOL!
Jaggid Edje  [author] 22 Oct, 2023 @ 7:39am 
You have to edit the right thing. You are looking at the Mod's values and talking about changing the version number.

You need to select the deed itself within the mod, and change it's value.
caschel 22 Oct, 2023 @ 7:37am 
The only changeable values are Major and Minor. I've changed major to 5x and minor to 1x, but nothing happened.
Jaggid Edje  [author] 21 Oct, 2023 @ 7:37am 
I just use stockpiles to store my money. I know the safe says prevents money from being stolen, but I've played trade scenarios for hundreds and hundreds of hours and never had money stolen from a stockpile.

I also did increase how much money is stored in a single "stack" so that it doesn't take as much space. That isn't included in this mod itself though.

Anyway, yes, you could open this mod in the mod editor and change it to any value that you want.
caschel 21 Oct, 2023 @ 7:25am 
Is there a way to low down this number? to something around 10x? Maybe 10 million is a a nice number. Only to keep the money safe I'll have to build 25 safes. Thanks!
Bastard Emperor 2 Oct, 2023 @ 10:53am 
I think this is how it should be as by year 4 I was halfway there to buying the planet with a tin little camp with only 3 people. One mil should buy you a combat mech, not an entire planet!
Firaxius 14 May, 2023 @ 8:41am 
@328483970 could always use my "A collection of recipe mod" got a device in there to freeze dry synths into carbon 100 at once.
328483970 13 May, 2023 @ 8:34am 
Thank you, but by selling carbon, this goal is still very simple. I need mods of 100x and more