Company of Heroes 3

Company of Heroes 3

Cassino
17 Comments
Bradi 4 Sep, 2023 @ 7:14am 
ta carte fait ramer mon pc
Bradi 4 Sep, 2023 @ 6:16am 
? vs ? please
Mosin-Lee 15 Aug, 2023 @ 6:46pm 
Why can't I find these maps during an encounter?
Arteliese  [author] 12 Jun, 2023 @ 4:12pm 
Thank you Irony for the feedback! I too have issues playing my own maps with my potato and the...Irony is not lost on me either lol. I'm still trying to think of ways to combat this, as it seems mainly because of looking downhill, but also with recent patching of planes and zoom distance I may have to rework the camera mesh some more.

I really appreciate the feedback about the detailing and representation, its a big part of my map making inspiration and love knowing that it comes across in my maps. The next step, if its not close enough already, is to push the scenarios to give a good feel of how the battles also played out and tie it all together with a campaign (if we get support ever lol). The maps are also rather large as they will be part of the segmented style campaign action in hopes to add another layer to the campaign with consequences/rewards that continue thru campaign progression. Which maybe, hopefully, also helps the framerate and potato burden in the end.
Arteliese  [author] 12 Jun, 2023 @ 4:00pm 
謝謝樓主的反饋!我花了一些時間在相機縮放上,因為編輯器的默認相機網格不能很好地處理高程變化,正如您所看到的,這張地圖有一些陡峭的高程變化。我盡力適應區域,但相機網格工具對我來說仍然很難。你能幫忙解釋一下你所說的房子很小是什麼意思嗎?我也很喜歡一些關於如何讓它在你注意到的區域不那麼沉悶的建議。

Thank you reaper for the feedback! I spent some time on the camera zoom because the default camera mesh for the editor can not handle elevation changes very well and as you can see this map has some steep elevation changes. I tried my best to accommodate areas but the camera mesh tool is very hard for me still. Can you help clarify what you mean by the house is small? I also would love some suggestions on how to make it not so dull in the areas you are noticing.

Again, bare with my google translate lol
Irony 12 Jun, 2023 @ 3:14pm 
One of the most stunning maps I've ever seen, don't think I can play it though. Either way I really admire your attention to detail and respect of historical representation!
Reaper 12 Jun, 2023 @ 1:47pm 
爛地圖,很頓。房子很小。視角拉很遠
Buzztr0n 19 May, 2023 @ 4:35pm 
Thanks, I'll try facing uphill with the camera. Maybe I can make it run smoother by doing 3v3 or 2v2 instead of 4v4. Anyway, mad respect for the work and effort to make the map accurate!
Arteliese  [author] 19 May, 2023 @ 4:27pm 
I have issues as well, I tried to keep the camera mesh as best as possible to give the ability to look around to meet your comp's specs but the best advice is usually to face uphill from my experience. I do hope it isn't too much of a deterrent to the maps play but do apologize if the map is interfering with the flow of the game
Buzztr0n 19 May, 2023 @ 1:39pm 
Anyone else having really bad framerate on this large map? :(
Arteliese  [author] 17 May, 2023 @ 11:25am 
Oh very cool! I'd recommend wermacht and US/British Indian battlegroup. These are the factions I will choose when making the campaign most likely
Skidi9001 17 May, 2023 @ 9:33am 
Ok thanks! i just asked that question because i wanted to do historical so i wanted to know that do i wanna pick afrikacorps or normal wermacht
Arteliese  [author] 17 May, 2023 @ 7:03am 
Cassino, Italy. I try and keep the look as close to the original as possible (not many good color photos outside WWII in Color) and hopefully utilizing some overlapping color schemes and African assets hasn't made features seem too out of place, lol.
Skidi9001 17 May, 2023 @ 4:00am 
is this a africa map or italy
nini666170 16 May, 2023 @ 2:16am 
THANK YOU FOR YOUR WORK
very nice card
Espus 13 May, 2023 @ 5:18pm 
Truly an inspirational piece of art!
The self dicipline and ambition is at display, I'm in awe!
Arteliese  [author] 13 May, 2023 @ 3:12pm 
Welcome to Cassino! Yet another map from my scenario/campaign lineup I'm releasing for the public to enjoy while we wait for editor support to catch up. The map is rather large, 4v4 recommended with the size for sure. This is a defensive map, the victory points are designed for the defense to be at the initial advantage and force the offensive side to push into the city. I can only play test so much so of course all feedback and comments are welcome here or on the official discord! Also first attempt at a full scale camera mesh edit as the default mesh gets very sticky with elevation.