Settlement Survival

Settlement Survival

Gathering Boost
14 Comments
JayMole77 1 Nov, 2024 @ 1:53am 
seems to be, I've got it and it seems to do what its supposed to!
五毛 1 Nov, 2023 @ 5:48pm 
Is this mod still working?
Angeleyes32 15 Aug, 2023 @ 1:40pm 
You're very welcome, thanks, love the mod by the way, keep up the great work :steamthumbsup:
Fekneejit  [author] 15 Aug, 2023 @ 10:16am 
@Angeleyes32 It'd somehow got removed while I was updating, now fixed, thanks for the heads up
Angeleyes32 14 Aug, 2023 @ 9:33am 
Hunting cabin now only allows 3 workers? Is this intended?
Fekneejit  [author] 13 Aug, 2023 @ 1:58pm 
点点蓝 thank you, I'd missed when updating, now fixed :)
Vas 13 Aug, 2023 @ 12:33pm 
> I didn't want people drowning in fish
Would you like some water with your fish? :O

I'll test out the change. Interestingly I'm on the test branch of the game and this still works.
一点点蓝 13 Aug, 2023 @ 11:56am 
All turned into four workers
一点点蓝 13 Aug, 2023 @ 11:51am 
There are only four lumberjacks
Fekneejit  [author] 13 Aug, 2023 @ 8:40am 
Good point, and thanks for the braining :)

Effective goods produced doubled to compensate, and maximum number of workers increased to 8.

Doubling the radius multiplies the area by 4 but I didn't want people drowning in fish, let me know if it feels like it could do with another little buff.
Vas 12 Aug, 2023 @ 11:40pm 
Small problem with the fishing place that I just noticed. Because of the increased radius, the land to water ratio changed so much that it now has terrible fishing rates. You barely get anything even with an entire lake encompassed. Any chance you can re-balance that scale somehow?
Vas 14 May, 2023 @ 5:01pm 
Ah. I might have kept the penalty making fishing areas need to be more spread out, but its fine.

As for max workers, it would be sweet if we could make it so the buildings had more upgrade slots, and you could use the extra worker upgrade twice for 10 workers. :P But I doubt that one is easily possible.

Thanks though, I'll try this when I get back home in a day or two.
Fekneejit  [author] 14 May, 2023 @ 4:45am 
Yes, the same amount of production per worker, just the maximum number of workers increased.

Although as slight extra tweaks I've also removed the penalty for overlapping areas for fishing huts (the option was there, seemed rude not to with the radius buff), and slightly increased the chance of trees being planted in forestry huts (from 50% to 65%). I forgot to mention them in the description when I uploaded it though...
Vas 13 May, 2023 @ 10:54pm 
So this simply increases the range of operation right? No actual productivity boosts and such? Like no more gains per worker, roughly the same amount of production if you had the same amount of buildings set with up to 8 workers?