Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Finale cannot be finished
-The AI Navigation seems to be heavily broken, as bots gets stuck in certain places of the map.
-Some hordes do not work properly, as some of the zombies just spawn as a group behind a truck, and does not actually chase you unless you get close enough.
-Some of the crescendo events don't seem to work properly either.
-After collecting all the gas in the Finale, the way up to the ladder is impossible to pass without using noclip, due to the gap is too small to climb through.
This campaign gets a 2/10 from me. i would have given it more if the finale was possible to beat normally.
Первый 2или 3 главы спавнилось от силы 50-100 бомжей. Текстур невидимых больше чем видимых... Где-то на середине компании хреначит бесконечная волна,хоть немного взбодрили.
Короче компания - биполярка ещё и не проходимая из-за бага :(
We had to break your final chapter with Grenade Launchers and freeroaming outside the map to make some sort of progression. Even so, invisible walls kept me from breaking my way through the finale