Total War: WARHAMMER III

Total War: WARHAMMER III

RADIOUS - ALL FACTION UPGRADES
151 Comments
CozierFoot8 17 Jul @ 9:42am 
You probably have figured this by now, but the glitch seems to only happen when Marks Of Chaos is active.
CozierFoot8 16 Jul @ 3:46pm 
Thank you! for what it's worth, during my attempts to debug I noticed that the crash didn't seem to impact High Elven or Imperial factions.
FullAutoAttack  [author] 16 Jul @ 2:12pm 
Try the individual files for radious:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3425812127

Just activate the faction you are playing and see if that helps.

This link is for vampires but links to the other factions are on the page.

Note you have to deactivate this mod to use the individual ones.
CozierFoot8 16 Jul @ 1:59pm 
Are there any known bad mod interactions that cause the game to freeze for Warriors of Chaos and Vampire Counts factions around turn 15-25? It's been happening since I subscribed and I can't seem to debug it. Thanks!
FullAutoAttack  [author] 30 Jun @ 1:23pm 
Not by me but there is this one:

Dark Elf unit upgrades
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=3038624346
Louie04k 30 Jun @ 12:29pm 
are there no upgrade mods for dark elves?
FullAutoAttack  [author] 28 Jun @ 5:39pm 
Try the individual files for radious: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3425812127

Tomb Kings is its own thing so it should be straight forward.
Comrade Dyatlov 28 Jun @ 4:12pm 
The instructions are a bit confusing, but from what I have done so far, the game just will not launch with every single DD mod activated. So I isolated the two I wanted (Vamp Coast and Tomb Kings), launched with those and this mod, and campaign start-ups quit loading at around 10% before a CTD. Is there a very specific load order requirement?
rock_pookie 24 Mar @ 10:36pm 
The individual works great. thank you.
FullAutoAttack  [author] 23 Mar @ 5:31pm 
The version that Серёга Комбайнёр mentioned is the All In One minus Nurgle.
FullAutoAttack  [author] 23 Mar @ 5:29pm 
The individual ones are for those that are having issues with the all in one version.
Judge Dread 23 Mar @ 12:47pm 
I don't know about the individual mods, I've been using all the upgrade mods listed.
Greetings again!
I approve that https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3417624066
works great and stable. I have been testing it for a month - and get no crashes.
It DOES work.
FullAutoAttack  [author] 20 Mar @ 4:12pm 
Deactivate RADIOUS - ALL FACTION UPGRADES
And use the following veesion:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3417624066

This version has Nurgle removed so lets see if thats the problem.

-Or-

Use the individual faction mods and see if either solve the problem for you.
FullAutoAttack  [author] 20 Mar @ 4:11pm 
Are you getting crashes with the individual faction mods?
Judge Dread 19 Mar @ 8:42pm 
I'm still getting crashes over the endturn for nurgle factions. I've long since stopped using this specific mod and haven't had a single problem.
FullAutoAttack  [author] 19 Mar @ 4:09pm 
Try the individual packs in the post below yours, just use the ones that your playing as.
rock_pookie 18 Mar @ 11:08pm 
Can't get this mod to work to me for some reason I activate every require mods but when to strating my game It won't load and crash.
FullAutoAttack  [author] 11 Feb @ 9:47pm 
Ok, I've broken out each Faction to its individual pack so just a few mods instead of a bunch and you can just activate the faction(s) you are playing.

Here is a link to one of the faction packs and the rest are listed there as well:

Radious Vampire Court and Vampire Coast Factions
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3425812127

Naturally you should unsub from this mod and all mods listed to the right before using the individual packs.
Judge Dread 11 Feb @ 11:23am 
Started new campaign playing vampire coast. around turn 40 started getting consistent endturn crashes on The Maggot Host nurgle faction.
FullAutoAttack  [author] 10 Feb @ 5:48pm 
Ok, I think I found the issue with Nurgle causing crashes, please let me know if the new update works for you.
Judge Dread 10 Feb @ 4:19pm 
There's definitely an issue with the nurgle factions. I reactivated this mod for a new campaign then later in the game it started crashing on a specific faction during endturn. Now it's happening for Kugath's nurgle faction. I used console commands to kill his faction and it fixed the issue for now.
Judge Dread 8 Feb @ 2:55am 
Of course.
FullAutoAttack  [author] 8 Feb @ 2:00am 
I assume you also loaded all the required mods listed to the right of this page?
Judge Dread 8 Feb @ 12:50am 
I think I may also be having crash issues due to this mod. I've had random instances where it crashed on Tallymen's turn too. In two different saves but it doesn't always happen. Now I'm also having seemingly random crashes, which mostly occur when loading out of a battle. Not sure if it's related but I only started having this issue wh en I enabled this mod recently, it's the only new thing on my mod list that I've been using for awhile, haven't had issues till this. I dunno.
Unfortunately, I'm unable to continue this save. Vilitch I mean. I have started as Elspeth again.
I have unmarked this mod and marked your test mod, then loaded my saved game, finished my turn - now it was OK. got no crash.
FullAutoAttack  [author] 30 Jan @ 10:36am 
@Серёга Комбайнёр

Still playing Vilitch the Curseling?

Deactivate RADIOUS - ALL FACTION UPGRADES
And use the following veesion:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3417624066

This version has Nurgle removed so lets see if thats the problem.
Hi, here I am again, and again I have got a crash. I don't know if it is a coincidence - but the crash happened during Tallymen of Pestilence turn (Nurgle's fraction again). If I deactivate your mod - I can continue.
If you mean if I ever used this tool - no of course, I'm not a mod maker.
I resubscribed on your mod, re-downloaded it, but I was unable to continue my previous saved game (because of crashes), so I decided to start a new game. This time I became Elspeth von Draken, and it is 28 turn now, everything works great now. I even exited TWW3 and then returned to my save - the save loaded normally, without any errors, crashes, etc. So thank YOU again kind sir wor your hard working!
FullAutoAttack  [author] 26 Jan @ 7:40pm 
New build up, see if that fixes the issue for you.
FullAutoAttack  [author] 26 Jan @ 2:15pm 
Ok I'm investigating.

Curious, do you know the RPFM tool at all?
Now I'm playing for Vilitch the Curseling
FullAutoAttack  [author] 26 Jan @ 12:17pm 
And what Faction/LL are you playing?
Yes, I was able to do it yesterday. I unchecked your mod, then launched my saved game - then skept some turns - everything was ok. Then I activated your mod and then next turn I've got a crash. And yes, I have explored some factions before a crash. And as I remember now - the game crashed during The Maggot Host turn.
What about today - when I check your mod< my save just not loading and without it everything works normally.
FullAutoAttack  [author] 25 Jan @ 10:50am 
I wonder if you uncheck, progress a turn then recheck and if it still crashes or if you can now progress?

Also did you meat any new factions before your crash?
But at least I could play for a 40+ turns
I've got a crash again, uncheked this mod - no crashes anymore. Still conflicts with some mods. but I have no idea. If I only knew how to check error logs - and there would be a clear records which mod causes a fatal error - I could give you more information.
Seems it's okay now, working as intended. I have played about 3 hours - no on crash. I will test it again tomorrow. Thank you very much!
FullAutoAttack  [author] 23 Jan @ 1:12pm 
OK, I think I fixed it, let me know if the new build works for you.
Of course, all the mods checked.
FullAutoAttack  [author] 22 Jan @ 9:45am 
And all the mods listed on the right have greens check marks next to them?
No, sorry. I mean the game runs stable without your mod - RADIOUS - ALL FACTION UPGRADES. When I activate your mod I can skip maximum one turn - and then my game crashes.
FullAutoAttack  [author] 20 Jan @ 6:39pm 
"Imperial Armoury - Unit Upgrades for the Empire" is not made by me, if you game run fine without it then go ahead and do that.

I take a look and see if they made some changes that don't play nice anymore.
Hi!
First of all, I want to say you: Thank you very much for your work, this mod is simply cool!
But, such as previous commentators I have a trouble with my saved game when I use your mod - my saved game just refuses to load. Without this mod everything works great, and right now I unchecked all of mods except "Imperial Armoury - Unit Upgrades for the Empire" - my save working again, and I even can skip the turns. Seems like there is a trouble in one of these mods in a compilation.
Sorry for my english and thank you one more time!
FullAutoAttack  [author] 31 Dec, 2024 @ 12:55pm 
OK i'll look into it.
Vallhallaschosn 31 Dec, 2024 @ 12:03pm 
I am still getting end turn crashing. once i turn off this mod in particular i do not have any crashing anymore. same thing with my buddy, he is just too lazy to post a comment lol. I have tried 4 races with the same thing happening for each race, crash around turn 25 during the end turn. i am only using your mods, radious and Mixu legendary lords. no crashes after i turn just this mod off.
FullAutoAttack  [author] 21 Dec, 2024 @ 7:38pm 
Shouldn't need to be, if you see issues let me know.
Gas Town War Boy 21 Dec, 2024 @ 4:26pm 
this and the base mods need to be updated to work on current verison?
RANKO 1 Dec, 2024 @ 10:28pm 
dark elves crying in sadness rn fr fr
FullAutoAttack  [author] 17 Nov, 2024 @ 6:42pm 
Ok, try this, if you go to the turn before you crash, turn off this mod, and see if can progress, if you can then turn my mod back on and see if you can continue.