Team Fortress 2

Team Fortress 2

cp_otterburg_b1
31 Comments
Serge Ivanov 10 Aug, 2024 @ 7:00pm 
Looks nice in general with the grand architecture, but updates visually could definitely help modernize it.
otter  [author] 2 Mar, 2024 @ 4:18pm 
it will certainly be finished at some point.

"First map I'm working on in 8 years, and first non-Minecraft, non-joke map yet. I haven't even played this game for 7 years."

Maybe this year, or next year, if life allows, I'll get the motivation and add all of that in a week.
WarriorDan 28 Nov, 2023 @ 5:58pm 
Is this map still being worked on?
otter  [author] 5 Jun, 2023 @ 7:55am 
way more stuff is currently being worked on:

every house will be accessible

added aquaduct
addect two new areas to the map - rottenburg gate is now accessible, church
new underground pool
new control room
added airship shuttle
added a boat shuttle
added a new island
added 4 more windmills

massive optimization - 2k less brushes


will upload soon.
otter  [author] 28 May, 2023 @ 1:44am 
Working on that currently.
I Need Some Coffee [Munda18] 26 May, 2023 @ 12:26am 
Cool Map Just some Stuff to be Polish
Keep it Up
otter  [author] 24 May, 2023 @ 1:06am 
Will fix.
Unlucky Cyborg 24 May, 2023 @ 12:05am 
Interesting looking, but very empty and repetetive entieties(trees and houses)
Возможно 23 May, 2023 @ 7:25pm 
Orenburg
SexToilet 23 May, 2023 @ 4:51pm 
trash
swifty 23 May, 2023 @ 7:55am 
intresting
otter  [author] 23 May, 2023 @ 7:03am 
I didn't expect an unfinished map with so many issues to get so much traction.

I'll start fixing some of the issues now.
joe 23 May, 2023 @ 3:01am 
cool
One More Thing... 22 May, 2023 @ 11:38pm 
Damn this looks awesome! Keep up the work, I can see this being one of the top workshop maps.
TheGhostThatWas 22 May, 2023 @ 9:33pm 
man even if this doesn't end up being fun to play on it looks really nice visually
Kuato 22 May, 2023 @ 3:21pm 
FGFG
Most Hated & Cursed 22 May, 2023 @ 10:21am 
this map is already very pretty, even if it still needs some fixes to the graphics. something I am a bit worried about are the huge open spaces that look like they'd create some very wacky sniper lines.
bibosz 22 May, 2023 @ 8:52am 
dude this is stunning
quest_hesap.com 22 May, 2023 @ 7:57am 
nice bro
Vendys212 22 May, 2023 @ 5:15am 
░░░░░▐▀█▀▌░░░░▀█▄░░░
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE
░░░░░░▐▌▀▄▀▄▀▐▄░░ WORKSHOP
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111112oo 22 May, 2023 @ 4:14am 
the black border displacements are because you are compiling with fast vrad, you need to set it to at least normal, preferably final.
Saragimaru 20 May, 2023 @ 7:09pm 
░░░░░▐▀█▀▌░░░░▀█▄░░░
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░░░█▀▄▄▄█░▀▀░░
░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE
░░░░░░▐▌▀▄▀▄▀▐▄░░ WORKSHOP
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y 20 May, 2023 @ 7:01pm 
thanks
ballsack tied to trailer hitch 19 May, 2023 @ 11:25am 
outset island wha
SSheep 17 May, 2023 @ 8:11pm 
Thanks! :cupup:
otter  [author] 17 May, 2023 @ 12:08am 
Updated the file with packed models/textures.
SSheep 16 May, 2023 @ 5:36pm 
Getting errors and missing textures when I downloaded your map.
otter  [author] 15 May, 2023 @ 10:37pm 
Yeah I’m more than familiar. Still.
Katsu! :3 15 May, 2023 @ 1:22pm 
that's... what TF2maps testing is for. Testing indev maps
otter  [author] 15 May, 2023 @ 12:22pm 
When it's in a more finished state then sure. Still needs massive fixes and I've yet to implement core functionality - subway/control room, That's gonna be in around two weeks.
Katsu! :3 15 May, 2023 @ 9:12am 
May I suggest getting your map tested a tf2maps.net?