RimWorld

RimWorld

Moyo in Water
23 Comments
Wu_MingZ 20 Jul @ 1:34am 
耶耶耶,更新啦:smilechillet:
Wu_MingZ 19 Jul @ 1:27am 
蛤?真的没人需要更新吗:cattiva:
Cedaro  [author] 5 Feb @ 7:31am 
will fix sooooon
CNove 23 Jan @ 5:06am 
复活吧,我滴作者
彼岸哒 20 Jan @ 6:32am 
大佬,九月份已过,你还来不
Cedaro  [author] 28 Jul, 2024 @ 7:36am 
I'm currently doing an internship in other place, away from my pc I often used, so any change or fix will be halt until I return in Sept. Sorry for waiting.

我现在在外地做实习,惯用的电脑不在身边,功能或bug修复都需要等到九月回校才能进行了,请谅解
creatura.exe 16 Jul, 2024 @ 10:33am 
Cedaro  [author] 21 May, 2024 @ 6:06pm 
@isiarca oh wow moyo get updated? I'll test it soon
isiarca 21 May, 2024 @ 2:59pm 
Is this compatible with the 1.5 reboot of the Moyo mod?
545748190 18 Mar, 2024 @ 10:16pm 
哈哈哈,你做的好呀!
Cedaro  [author] 12 Mar, 2024 @ 5:21pm 
@RutraNickers oh that make sense. Thanks for advice, I'll add it later.
RutraNickers 12 Mar, 2024 @ 9:01am 
@Cedaro
Sorry for not clarifying. Pathfinding Framework does the same thing as SwimmingKit, but they are incompatible with one another. My xml patch is to make Moyos move in water at the same speed they do on land, just like you did using SwimmingKit.
Cedaro  [author] 12 Mar, 2024 @ 8:15am 
@RutraNickers well.. It seems like something needed to be done on main mod. The only aim of my mod is to "grant buff when moyo is wet", not "give extra movement capacity". Maybe you can suggest that under moyo main mod.
RutraNickers 12 Mar, 2024 @ 7:03am 
Hey, I made a compatibility patch for Pathfinding Framework. All you have to do is to add the code below in [This mod's folder]\Patches\Moyo.xml (place it at the bottom of the file, just before </Patch>)

<Operation Class="PatchOperationFindMod">
<mods>
<li>Pathfinding Framework</li>
</mods>
<match Class="PatchOperationSequence">
<operations>
<li Class="PatchOperationAddModExtension">
<xpath>/Defs/AlienRace.ThingDef_AlienRace[defName="Alien_Moyo" or "Alien_RedMoyo"]</xpath>
<value>
<li Class="PathfindingFramework.MovementExtension">
<movementDef>PF_Movement_Amphibious</movementDef>
</li>
</value>
</li>
</operations>
</match>
</Operation>
KemonoAmigo 11 Jan, 2024 @ 6:57pm 
You know, this gives me an interesting base design idea. I can use a mod that allows me to terraform the ground and make hallways of my base into shallow water. Sure, I won't be able to build on them, but it will give my moyos a large buff, which more than makes up for it.
zyzyhasl 6 Nov, 2023 @ 5:32am 
Pathfinding Framework
可以添加这个mod的兼容性吗? Biomes! Islands 的前置似乎改了
sleepingpiranha 26 May, 2023 @ 7:33pm 
You chose the perfect slug for Moyo, those things are so bloody cute!
Cedaro  [author] 26 May, 2023 @ 6:24am 
@xkp92110(orick) 已更新补丁,现在也适用了
xkp92110(orick) 26 May, 2023 @ 12:14am 
biome island也會造成游泳的效果 這個適用嗎?
Lama man 20 May, 2023 @ 12:28pm 
now this is lore accurate
d_valroth 15 May, 2023 @ 1:24pm 
Nice!
HIM 15 May, 2023 @ 10:37am 
MOIST
MZM_GOW 15 May, 2023 @ 7:45am 
:steamthumbsup: