Garry's Mod

Garry's Mod

Armored: QoL additions to GMod's armor system
17 Comments
Grey Cat HUN 27 May @ 7:26am 
I like ARC9 but like better optimized than what? the only base that runs worse at all is MW
Serika 2 Dec, 2023 @ 4:54am 
blew up a grenade in my face and my suit went into the negatives??
Mo Gigmal 1 Nov, 2023 @ 12:44pm 
No modern warfare weaponry is better
Orion 26 Oct, 2023 @ 1:09am 
I don't get or care for the ARC9 hate because it's pretty good and works nicely(definitely better optimized, it's necessity is arguable... but what mod or weapon base is really necessary?) Oh well...
brandonewing25 18 Oct, 2023 @ 2:46pm 
can you add settings plz so we can change stuff thx
boneman 29 Sep, 2023 @ 8:31pm 
arc9 is just too ambitious for its own good
Alex n' Italy 27 Sep, 2023 @ 1:38am 
i agree, ARC9 is garbage
ArcCW is better
joey12313 26 Sep, 2023 @ 3:04am 
ok
Big Floppa  [author] 26 Sep, 2023 @ 2:55am 
unoptimized and unnecessary
joey12313 26 Sep, 2023 @ 1:50am 
why is arc9 garbage i dont use the mod just asking
Big Floppa  [author] 25 Sep, 2023 @ 8:16pm 
im not gonna bother with calculations since the old suit armor system is still partially in effect,
you don't shed blood if hit while protected
Destruction 25 Sep, 2023 @ 3:53pm 
@Big Floppa
Makes sense. I don't know lua and don't have a way of opening the addon that lets me see its lua, so I'm just asking these questions plainly:
Does damage affect the penetrative capability of a bullet? If so, how much?
How much does the number of armor points affect it? What is the minimum and maximum protection against 20 damage?
What do you mean by "You don't bleed while protected"?
Big Floppa  [author] 25 Sep, 2023 @ 4:47am 
@Gunslinger ☢
works just fine with counter strike source weapons (the one which I calculated DR from for this mod), don't use ARC9 and other sub-human garbage weapon bases as they tend to have horrible damage values
Big Floppa  [author] 25 Sep, 2023 @ 4:42am 
the less armor points you have, the worse the damage protection is
Destruction 24 Sep, 2023 @ 6:19pm 
Against an SMG-equipped Combine Soldier starting at 100 health and 200 armor, armor broke at 42 health. With the addon disabled, it broke at 40 health, which could easily be up to the random damage variance addon I have.
How much has damage protection been increased?
CyberMassacre 24 Sep, 2023 @ 2:06pm 
Very well done. Thanks for this.
Gunslinger ☢ 24 Sep, 2023 @ 12:32pm 
Armor stops damage based on percentage so it scales.

the player still takes 20% of the damage while the remaining 80% is taken by the armor itself, this is fine for HL2 damage values which can go from 2-10, but does not work well with custom weapon packs for gmod because addon devs want high damage, 20% of 60 is still 12 damage per hit ignoring armor damage itself.

its more of a problem with weapon packs than the system itself basically.