Total War: WARHAMMER III

Total War: WARHAMMER III

Trajann's Iron Corps
254 Comments
Krazzy Kracker 1 17 Jul @ 6:46pm 
Wonderful The Empire Approves of this Mod
VikingTalon 14 Jul @ 5:05pm 
WHY DOES THE GREATSWORDS UNIT NOT HAVE ANTI INFANTRY?!
Mac 2 May @ 12:33pm 
the armour looks really good, keep it up :praisesun:
Saikyoku 28 Apr @ 9:52am 
Oh I hadn't seen, I played without this mod before and it worked correctly before but thank you!
Trajann V  [author] 27 Apr @ 8:47pm 
@Saikyoku
You need to have the additional required mod enabled.
Saikyoku 27 Apr @ 1:18pm 
Hello, Iron corps Reavers in T-pos for me
Guts The Black Swordsman 22 Apr @ 2:33am 
@Trajann V Sorry false alarm the mod is working fine, had not enabled the recovery mod
Trajann V  [author] 22 Apr @ 1:07am 
@Guts The Black Swordsman
Who are you playing as?
Guts The Black Swordsman 22 Apr @ 12:00am 
@Trajann V the units are not showing up
Trajann V  [author] 14 Apr @ 2:02am 
@klaysdnd
No update is needed.
klaysdnd 8 Apr @ 11:05pm 
needs a update please!!! love you long time!!!!!
milehigh026 17 Feb @ 1:56am 
Just a comment to say WOW! I just recently started playing with this mod and it is amazing. Really loving the new units. Keep up the great work.:steamthumbsup:
KarlFooknTanner 9 Feb @ 7:42am 
Nevermind, seems to work if using sigmars heirs lite submod
KarlFooknTanner 9 Feb @ 6:43am 
I noticed that if I use Sigmar's Heirs. the Iron Corps units are not available from the artillery building chain, even though there is a tab with vanilla military buildings for compatibility purposes.

So either a submod would have to be made or one would have to choose to either use this mod or sigmar's heirs.
beehive 1 Feb @ 2:57pm 
Hey! That fixed it. I didn't even notice the extra mod requirement. Amazing mod. One of my favorites.
Trajann V  [author] 1 Feb @ 4:11am 
@beehive
Because you need the required mod in order to enable their animations
beehive 31 Jan @ 10:18pm 
Iron Corps Reavers were just T posing in my last fight. Couldn't get them to do ranged or melee attacks.
sigmars_disciple 26 Dec, 2024 @ 1:55pm 
Easy to miss the info here, so lemme help out: This seems to be OKAY TO USE with 6.0 campaigns, peeps <3
Rockmonster58 20 Dec, 2024 @ 7:18am 
Played as the Empire for the first time, and I got to say how much I like your modding style. I don't use all your mods but this one especially, and the some of the lizard men ones are absolute essentials for me now, to the point I am unable to comprehend those who can play without them.

I love TWWH3 I am so pleased there are talented modders to pitch in where CA falls short.

Many thanks.
Trajann V  [author] 15 Dec, 2024 @ 3:11pm 
@OniiSean
Probably what SCP said, though I will say my mods aren't designed with multiplayer in mind. I can't imagine how the mod itself would cause issues, however.

@liltrouble716
No update is needed
MaskVincible 15 Dec, 2024 @ 6:57am 
I'm a big fan of the empire, and this is one of my favorite mods for them, so please update :(
SCP-8008135 "Kosher Porn" 14 Dec, 2024 @ 7:22am 
@OniiSean both of you should try unsubscribing and then resubscribing to ALL your mods (there is an easy button to do both of these things, might have to put them into a custom steam collection first though). Sometimes steam workshop doesn't automatically update a mod even if the mod says "up to date". One of you likely has an outdated/mismatched mod version
OniiSean 25 Nov, 2024 @ 9:27pm 
@Trajann V Sorry, I was really general with my question. I meant specifically more for the update. Me and my friend tried running this mod in a multiplayer coop campaign however it didn't work. Some added context, this mode, plus an upkeep mod, reskin mode, and guns of the empire were the only mods that we had for this campaign, however we had some issues and it wouldn't let us start one together until we removed just this mod. I don't know if this is a user error, or maybe the game just doesn't want to work because the mod "is outdated".
Trajann V  [author] 25 Nov, 2024 @ 8:33pm 
@OniiSean
Wdym? Elspeth can recruit these units just fine.

@MertAydogan
I have no plans to alter their visuals at the moment.
MertAydogan 19 Nov, 2024 @ 5:17pm 
Hi fantastic mod before else, I commend your effort, it is really well done. Do you plan to make a submod to make the capes red with Empire aquilla insignia ?
OniiSean 18 Nov, 2024 @ 10:06pm 
@Trajann V Do you plan on updating this mod for Elspeth and the most recent update? I love the Iron Corps and its been one of my favorite mods for the empire!
Vollhov 13 Nov, 2024 @ 9:54am 
The mod is very good, but the elven parts of armor and weapons spoil everything :(
The Champions are nicely made, but their shoulder pads and capes don't suit them.
Why didn't they take Imperial cloaks and Imperial shoulder pads from Imperial Generals and Captains?
Trajann V  [author] 28 Sep, 2024 @ 5:01pm 
@BlueNight973 / @TheFattyBoi
Found a mod that fixes the issue. It's listed in the required items, so make sure you enable it alongside this mod.
TheFattyBoi 28 Sep, 2024 @ 10:21am 
Iron corp Reavers animation not working.
BlueNight973 26 Sep, 2024 @ 5:15pm 
Wanna preface that I’ve been using this mod for months and love it. You did a great job with it. But I think some recent CA shenanigans mighta broken stuff. Specifically Reavers seem broken for me, no animations and they’re stuck T-Posing. Can’t do damage and my efforts to narrow down the problem haven’t been successful.
Trajann V  [author] 26 Aug, 2024 @ 3:47pm 
@YokingVirus069
Most likely scenario is that those mods are not updated. The recent game update broke a lot of mods that add units, and so if the mod's author hasn't updated their data, the mod will cause crashes. You'll just have to wait until the author gets around to updating their stuff.
YokingVirus069 24 Aug, 2024 @ 11:39am 
thanks for your reply. Hmm seems like i'm on the correct version but I tested with other unit mods and they also seem to crash my game. So probably has to do with smth wrong from my end. Any tips on how I could sort this? great mods by the way (love the korn compilation too)
Trajann V  [author] 24 Aug, 2024 @ 10:50am 
@YokingVirus069
Mod works fine. You either don't have the most recent version, or another mod is causing conflict.
YokingVirus069 24 Aug, 2024 @ 3:23am 
crashes my game. Tried launching it without any other mods and it still crashes during start up. Played the mod before for months and it worked fine.
Trajann V  [author] 22 Aug, 2024 @ 9:39pm 
@julian.walzl93
The units appear just fine. You either don't have the most recent version, or a mod conflict.

@vinayaknandi7
Not sure, as I have no idea how that system works. I'll look into it.
vinayaknandi7 22 Aug, 2024 @ 12:17pm 
Hey the units don’t generate schematics for gunnery school, is there any fix for it?
julian.walzl93 22 Aug, 2024 @ 2:37am 
i can't see units for recruit in campaign
Trajann V  [author] 21 Aug, 2024 @ 5:53pm 
Mod has been updated
kaiserito 21 Aug, 2024 @ 8:03am 
please update
CortesCat 16 Aug, 2024 @ 8:12pm 
wow just got the mod it is amazing so amazing in fact I have given you some steam points keep up the great work :)
MESSIHAH 5 Aug, 2024 @ 6:17pm 
Ive made an SFO submod for both Iron corps and Aurelion. Thanks for these great additions Trajann!

Iron corps - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3296014432

Aurelion -
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3303755080
Skai 25 Jul, 2024 @ 8:05pm 
hey i noticed a bug i think. Iron Corp reavers dosent get bonus explosive ammo from Nuln Gunnery School. From what i saw it gives normalny like 1 non piercing and 1 piercing explosion dmg to ammo. And i checked and it dosent apply to reavers. Btw thx for mod its gret, Alsooooo thx for Khorne mod. Its also great. Ahhh and thanks for Trajan he is a good buddy :).
Raiden 25 Jul, 2024 @ 12:46am 
I love the armor on these guys, it looks so cool.
Duke Sir Snow Onii Nuggutus I 18 Jul, 2024 @ 3:48pm 
@Trajann V appreciate you g
Trajann V  [author] 18 Jul, 2024 @ 1:56am 
@Alavar
Yeah it's something I noticed a while ago, and I'm not sure what's causing it.

@Duke Sir Snow Onii Nuggutus I
You'd have to use RPFM, and look in the main_units table
Alavar 15 Jul, 2024 @ 3:06am 
Great mod, really beautiful units. However, are the textures for the marksmen bugged? Some of their models have bretonnian colored skirt.
Duke Sir Snow Onii Nuggutus I 14 Jul, 2024 @ 5:10pm 
how would i go about finding out theu nit ids ? also Thank you for this mod seeing these beuties fighting and shooting just feels so right !
Trajann V  [author] 8 Jul, 2024 @ 6:06pm 
@ArmCryo67
Yes
ArmCryo67 8 Jul, 2024 @ 10:02am 
Is there smoke for the repeaters?
Trajann V  [author] 7 Jul, 2024 @ 5:30pm 
The issue of the Iron Corps missile units not being buffed by tech has been fixed. Additionally, the Reavers now have the proper repeater rifle profile. As for the units not generating schematics, I have no idea how to go about fixing that at the moment.