XCOM 2
[WOTC] SPARK No Wreck Stealth
5 Comments
Zelfana  [author] 28 Nov, 2024 @ 6:30pm 
Oh, that's not really what the config is meant for. That will simply cause them to not get their wallbreaking effect at all if they start a mission in concealment. It will not activate after breaking concealment like Wrecking Ball does with this.

I would have to make different kind of handling for passive wallbreaking effects. I'll consider doing that later.
flyingbatjam 28 Nov, 2024 @ 6:15am 
Thanks for this mod \o/ - I can actually take RM's Playable Andromedons on stealth missions now after adding their automatic object breaking on move passives in the config file here.
lordabizi 18 May, 2023 @ 6:11am 
Nice, thank you.
Zelfana  [author] 18 May, 2023 @ 6:10am 
Ah, it is a copy of Hunter Protocol. I can add it as well. I guess will just do a configurable list.
lordabizi 17 May, 2023 @ 10:00pm 
There's the pounce ability from the more traits/positive traits mod that works similar to hunter protocol, and can also trigger from concealment. Will this fix that ability too?