Stellaris

Stellaris

Civic Engagement
52 Comments
Sirius 19 Jun @ 12:22am 
Doesn't work in 4.0; just spams blank events on game tick
Janlitschka 6 May @ 10:38am 
Hey, how is the 4.0 Compatability? Thank you!
CaelReader  [author] 8 Apr @ 10:55am 
@mouskiller that's a bug, the situation should conclude when the progress is complete
mouskiller 8 Apr @ 10:10am 
When will the bubble pop? Situation does not conclude for me. It had reached a 100 with me choosing "Regulate Market" option.
If it is supposed to stay forever, please make it disappear and leave a modifier in it's stead, so it does not occupy space in the outliner.
Naraxa 10 Dec, 2024 @ 3:46pm 
Love your work in this mod, civic-specific events are so cool! Have you considered adding some machine/hive events for certain civics so gestalt mains can access this mod too? No worries if not, your mod after all, just curious
CaelReader  [author] 13 Nov, 2024 @ 6:40pm 
@Misterwheatley #fixtf2 I don't think there were any major changes in 3.14 that would impact this mod
Misterwheatley #Maintaintf2 13 Nov, 2024 @ 6:13pm 
3.14 compatibility?
Overlord 9 Oct, 2024 @ 5:20am 
This is cool, i hope this get expanded
FortuneHost 8 Aug, 2024 @ 9:33am 
This seems like a really cool idea. Any plans to expand it to more civics?
LegitGamer1017 6 Mar, 2024 @ 7:56pm 
Does this mod work fine on 3.11.*?

Or will it need an update? Thanks!
Demognomicon 13 Dec, 2023 @ 10:07pm 
Nice, will try it out!
CaelReader  [author] 13 Dec, 2023 @ 2:29pm 
Updated to 3.10.* with the new leader classes, let me know if you spot anything else that broke.
CaelReader  [author] 8 Dec, 2023 @ 11:17am 
@G0ldheart Yes, there are event-spawned leaders that aren't updated to the new 3.10 leader mechanics. I'll try and get around to updating the mod this next week.
Demognomicon 8 Dec, 2023 @ 8:43am 
Does this need to be updated for 3.10.*?
Doctor Proteus 25 Nov, 2023 @ 2:20pm 
Eagerly awaiting content for Technocracy, Master Crafters and Diplomatic Corp.
Coolgreg66 5 Nov, 2023 @ 12:01pm 
Will their eventually be content for machine empires? Probably all surrounding rogue units. Regardless It seems like an interesting mod. Good luck!
josephkeav95 25 Jul, 2023 @ 7:31pm 
Are you okay if i use your mod for inspiration for a mod im trying to make?
Unamed Skeleton 18 Jul, 2023 @ 3:22am 
Seems very promising
TY 17 Jul, 2023 @ 11:46pm 
I love the idea of this mod. Care to collaborate to accommodate more civics?
Riddob 11 Jul, 2023 @ 10:15pm 
Great mod, thanks for making it :)
Emperor "Ikír" Liberty 1 Jul, 2023 @ 6:16pm 
Man I absolutely love this mod! It brings so much life to Stellaris, which the vanilla game sorely lacks. After you finish this I hope you make a different mod like this and more! Maybe you could create support for some major civic mods in the future when the vanilla ones are done?
Penguin 25 Jun, 2023 @ 12:07pm 
Great mod, some wild thoughts: Police state could maybe get a "dangerous dissident" scenario or something, maybe for the cult of personality a schizm in the faith.
orbital_ostrich 19 Jun, 2023 @ 2:34am 
This is really cool! Adds a lot to the roleplay experience
CaelReader  [author] 15 Jun, 2023 @ 8:33pm 
@Nappa Yep. The whole arc of the Situation follows his book pretty closely. Except in Stellaris your government can choose to actually help him in his investigation.
Nappa 15 Jun, 2023 @ 8:02pm 
"75 energy credits that have gone missing deep in your Byzantine Bureaucracy????" is Cuckoo's Nest!!! Is that a Cliff Stoll reference?
Braskan, the Void's Tear 14 Jun, 2023 @ 5:26pm 
wonderful mod:steamthumbsup:
CaelReader  [author] 9 Jun, 2023 @ 12:52pm 
New Update: The Guilds

Content added for Merchant Guilds, Mining Guilds, and Slaver Guilds
bnVsbAMT 28 May, 2023 @ 12:56am 
What a great idea! Best of luck =)
CaelReader  [author] 25 May, 2023 @ 1:38pm 
@CTH2004 Yes, I already have a couple of concepts in mind for Technocracy. When you put scientists in charge, it can be difficult to stop them from pouring resources into their Very Good Ideas...
CTH2004 25 May, 2023 @ 12:15pm 
is one for the Technocracy civic planned?
Myphicbowser 24 May, 2023 @ 8:55pm 
This is the kinda stuff that should be base game, it adds so much and makes you empire feel so much more unique

Thank you for producing something this fantastic! I can't wait to see what other civics get this treatment
CaelReader  [author] 23 May, 2023 @ 11:06pm 
@The Emperor's Chosen I plan to work through all the vanilla civics and add content for each. We'll see how far I get.
white_wolf87 23 May, 2023 @ 7:24pm 
So...just throwing this out there: what about Bug Branch and other ethics/civics-expanding mods? I'll go out on a limb and assume you haven't accounted for the massive list of civics introduced by bug branch.

I love this concept, so what I'm pitching is, if it's OK with the bug branch people, shoot me a DM and I'd love to help you right up some events for those civics as well. I don't know dick about coding it in, but I'm halfway decent at writing up little mini-stories.

Contact me if interested.
The Emperor's Chosen 23 May, 2023 @ 6:56pm 
I assume you plan to add on more to this in the future, as this is surely one of the greatest mod concepts to date.
barkingnoise 23 May, 2023 @ 2:06pm 
Absolutely brilliant mod concept. Thank you so much, can't wait to try it out
Chrom 23 May, 2023 @ 8:13am 
Sounds like an excellent way to make your civilisation's character manifest in-game, good stuff m8
CaelReader  [author] 23 May, 2023 @ 12:03am 
@ϻ maybe someday. There's just straight up not as much to work with in a hive mind.
Karma 22 May, 2023 @ 7:17pm 
What a great idea! Have you considered doing this for Hive civics, too? Memorialists documenting strange and new species, for example, and trying to make peace with the universe with Empath. That kind of thing.
Naraxa 22 May, 2023 @ 2:53pm 
Nice! I'll be sure to add it then!
溥天之下小灵通 22 May, 2023 @ 10:51am 
cooooooooooooool
CaelReader  [author] 22 May, 2023 @ 10:20am 
@Noxara should be completely compatible with an existing save.
Naraxa 22 May, 2023 @ 10:07am 
So quick question: I'm curious about adding this mod but I have a good save-game that I don't wanna abandon or make janky, so is this mod save game compatible or do you need a new game?
I Darkstar X 22 May, 2023 @ 7:59am 
*sad hivemind nosies*
The13Inquisitor 22 May, 2023 @ 2:08am 
I'm going to watch this one, because has already been stated, this has got the capacity to be big.
LAJ-47FC9 21 May, 2023 @ 10:34pm 
A well-deserved spot on the front page. Great job!
Obscure-Reference 20 May, 2023 @ 3:01pm 
Hope Paradox includes something like this
Naraxa 20 May, 2023 @ 12:25pm 
I can see this mod potentially getting pretty big, nicely done! Also love that you're using situations, haven't seen many mods use that system lately
Ulthar 20 May, 2023 @ 12:20pm 
This is genius.

This should be a paid DLC.

I would gladly help you write events for EVERY standard civic, and then a few for specific combinations like Meritocracy/technocracy
ClassiestBus 19 May, 2023 @ 10:12pm 
Third stage: Depending on previous situation, a.The (Empire Name) is pleased and offered to cover some of our loses, but said that the products weren't as good as they though (+250 alloys, +50 opinion), b.The (Empire Name) is pleased and impressed of how we manage the situation, they offered to cover some of our loses (+500 alloys, +100 opinion), c.The (Empire Name) is not pleased, some of the products were in a very bad condition since we crunched our employees and demand a refound (-500 energy, -50 opinion)
ClassiestBus 19 May, 2023 @ 10:12pm 
Idea, Megacorp + Crafters S.A. = (Situation) The Megaorder: Requires commercial pact with any other empire

First Stage: Our works in producing high quality consume goods as reach beyond that we expected, and the exports of our products have risings alot giving us some extra profit (Two options a.Great news! (500 energy) b.Hope business don't go wrong (500 energy))

Second Stage: An enormoues delivery of consumer goods have been ordered from (Random Empire Name), but the company in charge of production have complain about the great amount of work that their artisian will have to do, they ask for help from other factories, but doing this we might see affected our alloy production! a.Damn, we will have to resist (-10% alloys for 1 year and low advance) b.Let's give them some subsides (-2000 Energy, -5% alloys for 6 months, mid advance) c.Crunch them! ( 5 artisian pops dies, much advance) d.We have to think first in our people (Finish the situation, -100 opinion from the empire)