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Start TL2, choose 'Manage Mods', select the mods to use and the orderf (mine should be above Synergies), play.
Until I figure this out, load Extra Chunky below my mod, that should resolve it too... stupid solution, I know, but I need to first figure out why GUTS now is acting up
Here take a look at the screenshot. The area in front of me in the corridor is impassable, also you can see blank space on the minimap on that same spot. https://dl.dropboxusercontent.com/u/17073836/2014-08-16%2016-49-19.png
It also happens in the exterior cells btw. But that time its usually the whole large chunk like cemetery or bandit camp for example.
Will see if I can find something.
It is possible to move through those areas using custom class Dragoon's blink. Monsters that stand on those regions also stuck but can attack you if you come close.
So there is no reason why this should happen if it does not happen in the separate versions.
Did this happen with the latest version ? What dunegons is this happening in ?
Can you try and see if it happens with the separate versions as well (it should...) ?
I don't remember this problem appear in the previous pack that went with separate compatibility patch for synergies. Could you please help me out with it?