Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Best regards
also they are missing "weather the Storm" passive. This can easily be corrected by changing their assigned abilitygroup to the same as Marauders Hunters (Javelins) for example.
Would you make the sub-mod of this ?
If you read the description I did not update the stats for Devi’s huskarls cause SFO already has its own version of them. I also disabled Deco’s in the campaign because of this. I have no plans on making them useable at this time.
They're only recruitable in the minor settlement main building, not the capital main building. You may want to fix that, i get the feeling it wasn't intended. Same with Bondsmen.