Project Zomboid

Project Zomboid

SKATEBOARD
113 Comments
batZie 17 Jul @ 6:42am 
can i add this mod to an existing save safely?
Killazoo 10 Jul @ 9:31pm 
I can't skate forward. It says missing animationset.getstate>animatatenotfound:maskingright

Where is that file ?
Fred 29 May @ 8:58pm 
cant pick it up after placing it on the ground, i click on the option but it loops forever
-=SF=- Ye Old Duck 15 May @ 1:01pm 
how do i use this mod, do I have to find a skateboard like a car or do I craft if?
anvlrus 23 Apr @ 5:03pm 
IS there a way i could make custom grip tape and board
Anxiety 18 Mar @ 10:05am 
Is wiping out on wet roads normal with this mod? Do any skills reduce the chance to fall? The existing uploads for this mod don't appear to have a proper description, so I don't know how it works.
Poisonbin77 11 Feb @ 6:09pm 
better shred than dead guys stay sick af
triggerhppy26 8 Feb @ 6:56am 
This really is one of my favorite mods, I only hope you decide to update for B42, though we ALL know that we have real lives to live, so update if/when you want. Especially since B42 will be pretty unstable for a while. Just know that your work is appreciated!
Lampaluile 29 Jan @ 3:57pm 
B42!!!!!!!1
UncleKalm 21 Jan @ 4:48pm 
b42 when?
Revy 18 Jan @ 11:42am 
oh man, I need this for b42!
Marcus 10 Jan @ 12:57pm 
mod perfecto para subirse primeros auxilios
Lp1p23 7 Jan @ 11:09pm 
i wait update on 42 b:demoticon:
Frightknight 27 Dec, 2024 @ 9:39pm 
Time to update for B42 :D
Thank you kindly
ᛗᚨᚾᛞᚨᛚᛟᚱᛖ 26 Sep, 2024 @ 7:31am 
Should be conflicting with Fancy Handwork
ᛗᚨᚾᛞᚨᛚᛟᚱᛖ 26 Sep, 2024 @ 7:31am 
I can't pick it up
ᛗᚨᚾᛞᚨᛚᛟᚱᛖ 26 Sep, 2024 @ 7:30am 
I have an error when I want to pick up the skateboard, I have infinite loading bar
ᛗᚨᚾᛞᚨᛚᛟᚱᛖ 26 Sep, 2024 @ 7:29am 
Callframe at: pathToVehicleAdjacent
function: start -- file: ISPathFindAction.lua line # 41 | Vanilla
function: start -- file: FH_VehicleTimedActionOverrides.lua line # 116 | MOD: Fancy Handwork
Callframe at: StartAction
function: begin -- file: ISBaseTimedAction.lua line # 61 | Vanilla
function: addToQueue -- file: ISTimedActionQueue.lua line # 23 | Vanilla
function: add -- file: ISTimedActionQueue.lua line # 131 | Vanilla
function: player -- file: Skateboard.lua line # 16 | MOD: Skateboard
function: onMouseUp -- file: ISContextMenu.lua line # 90 | Vanilla

ERROR: General , 1727360844956> ExceptionLogger.logException> Exception thrown java.lang.reflect.InvocationTargetException at NativeMethodAccessorImpl.invoke0 (Native Method).
ERROR: General , 1727360844956> DebugLogStream.printException> Stack trace:
java.lang.reflect.InvocationTargetException
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
ᛗᚨᚾᛞᚨᛚᛟᚱᛖ 26 Sep, 2024 @ 7:29am 
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:198)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:188)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:182)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1007)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1782)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:85)
ᛗᚨᚾᛞᚨᛚᛟᚱᛖ 26 Sep, 2024 @ 7:29am 
at zombie.characters.CharacterTimedActions.LuaTimedActionNew.start(LuaTimedActionNew.java:91)
at zombie.characters.CharacterTimedActions.BaseAction.waitToStart(BaseAction.java:94)
at zombie.characters.CharacterTimedActions.LuaTimedActionNew.waitToStart(LuaTimedActionNew.java:63)
at zombie.characters.IsoGameCharacter.StartAction(IsoGameCharacter.java:5716)
at jdk.internal.reflect.GeneratedMethodAccessor1147.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
ᛗᚨᚾᛞᚨᛚᛟᚱᛖ 26 Sep, 2024 @ 7:29am 
at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:198)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:188)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:182)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1007)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallBoolean(KahluaThread.java:1924)
at se.krka.kahlua.integration.LuaCaller.protectedCallBoolean(LuaCaller.java:104)
at zombie.ui.UIElement.onMouseUp(UIElement.java:1228)
at zombie.ui.UIManager.update(UIManager.java:816)
at zombie.GameWindow.logic(GameWindow.java:262)
at
ᛗᚨᚾᛞᚨᛚᛟᚱᛖ 26 Sep, 2024 @ 7:29am 
zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:667)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ArrayIndexOutOfBoundsException: Array index out of range: 0
at gnu.trove.list.array.TFloatArrayList.get(TFloatArrayList.java:281)
at zombie.vehicles.PathFindBehavior2.pathToVehicleAdjacent(PathFindBehavior2.java:297)
... 37 more
UrbanNoodles 16 Aug, 2024 @ 4:32pm 
Skate or die? More like skate, fall, and die.
DeluDreamer 25 Jul, 2024 @ 8:49am 
How do you actually skate? I keep getting on it and getting kicked off.
OgreLeg 3 Jul, 2024 @ 6:58am 
Lines 272 to 274:

if vehicle:getCurrentSpeedKmHour() < -10 then
Functions.bumpVehicle(source, "FallBackwards", "SkateboardRide")
end

Delete that to get rid of falling off your skateboard when going backwards or change that -10 to something higher to make it take more reverse speed to trigger the fall.
Dork 30 Jun, 2024 @ 12:56am 
literally don't even move backwards... you're guaranteed to fall immediately
Gestaabo 27 Jun, 2024 @ 5:25am 
Yes, the mod is properly working now.
8hoursofsleep 21 Jun, 2024 @ 10:30am 
Is the mod working properly now?
ARAM Techno 6 Jun, 2024 @ 6:16am 
The other mod 'skateboid' says we shouldn't have more than one skateboard active at a time.
Would that warning also apply to this mod?
Overlord 3 Jun, 2024 @ 7:31pm 
yo anybody knows what happend to the original creator of the mod?
Sounds 3 Jun, 2024 @ 3:56am 
Anyone know how to edit the rate you fall off? I want to be able to reverse more than 4 inches before I fall off
leon 29 May, 2024 @ 3:44am 
where do we find it help please :Steamsad:


mentally troubled man
Zarkx 21 Apr, 2024 @ 4:40pm 
where can we found it ?
NeonScreams 19 Apr, 2024 @ 5:20pm 
@8hoursofsleep: Previous Skateboard mod used one of the Passives as its main Skill. Nimble, I think?
iamcodylee  [author] 9 Apr, 2024 @ 2:46am 
@Morgan yep you can. I'm just a reuploader and Dislaik (the author) gave open permissions
Morgan 28 Mar, 2024 @ 6:57pm 
May I add this to my modpack?
triggerhppy26 19 Mar, 2024 @ 12:38pm 
@Souffrance97~Twitch~ Do you use any other vehicle mods? When using let's say, "Better Towing", "Working Seatbelts", or "Just Enter the Car" (to name a few) there is a possibility of the infinite error you're getting. If you've tried this mod without any of those or others, then it should work fine.
Souffrance97~Twitch~ 19 Mar, 2024 @ 12:32am 
create infinit Error. not recommanded use mod.:steamthumbsdown:
xXBAMLXx 18 Mar, 2024 @ 10:49pm 
this mod causes the vehicle ui to stop working while playing split screen no idea why.
triggerhppy26 18 Mar, 2024 @ 2:41pm 
@8hoursofsleep Someone mentioned in a different mod to try and start moving immediately (hold down forward "W" at the skateboard while entering the skateboard "E") It works for me! I hope this helps you.
triggerhppy26 18 Mar, 2024 @ 2:32pm 
@8hoursofsleep I'm having the same issue currently.
8hoursofsleep 10 Mar, 2024 @ 9:53am 
Last time I checked this mod had some issues, you'd get on the skate and you'd get dropped from it. Is it working now?
BruteBerzerkerr8774 27 Feb, 2024 @ 6:06am 
10c41 would be proud of this
ogniandemocritus 19 Feb, 2024 @ 1:56am 
it works in mp?
drunk driver 15 Feb, 2024 @ 2:02pm 
guys i spawned inside a school in riverside and found it in the first locker i checked try looking inside schools.
Não é o Saimonexk 30 Jan, 2024 @ 8:37pm 
don´t work as well. Like, why the skate act like car? Why am i need key? It´s bizarre
olddayan 28 Jan, 2024 @ 4:17pm 
it's been a month or two since i installed the mod, and i have never seen a single skateboard, anywhere. maybe there is something i haven't done or the mod doesn't work as it should
WaKKO151 22 Jan, 2024 @ 2:24am 
@milly d that what skateboarding is like.
jk 21 Jan, 2024 @ 5:56am 
this mod suck, just cn ride t shit n no trkcs
CloudKingZK 18 Jan, 2024 @ 10:42pm 
So the highest spawn rates are school lockers, kids wardobes, and tool stores, they also spawn inside of police stations but the rates are low. It also looks like it goes based off your nimble skill, the higher the skill the less youll randomly fall off i think getting to nimble 2 will drop you to a 5% chance of falling off and a skill of 10 drops you to 1% if im reading the code correctly.