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And no, if this map required anything, i would have let you know in the description.
Everything required is shipped in this one addon.
A buncha people forget that survival maps are in the "survival" section, not in the singleplayer campaign section
cause l4d2 uses "procedural" music where each set of drums and stuff is a separate sound file that is being played based on mob intensity.
I could possibly send you the .nav file afterwards. . . idk how I'm gonna do that though. . .
I just hate having to add people for the sole purpose of receiving a screenshot.
@Cutter.X13 No shit, I said so in the description.
BUT infected AI always take steps to the side or are otherwise not great at figuring out the pathing, so they fall off the beams.
Sometimes one will reach you and manage to hit you, but that's about it.
Are there navmesh problems up there, and if so, why can't it be fixed with manual editing of the navmesh or placing down an infected ladder?
i must not have payed attention to the page i was on. when commenting. sry MrFuneral
Cool story, but what do I care? This is a map, not a tonfa mod.