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Since I tried this and the view are really off the survivor
Though it's sorta weird that fp > tps only happens if you're shoving or scoping out. Switching to any weapon will keep firstperson unchanged.
That's a shame - I wanted to see it in action without necessarily hindering my aiming (sniping with this mod is a bit difficult if not scoping). Great mod nonetheless!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2741547546
That requires modding the model and is out of the scope of this script mod. There's already headless models on the workshop just one search away.
It was an unfixed holdover from the earliest original setup of convars from the original author since they couldn't detect when a cutscene plays and change convars for the camera dynamically.
I didn't deem it as important to fix originally when this mod was unlisted.
@idk gaming
The vanilla models don't have much problems on this mod.
If your custom survivor model has a protruding head that could be why. Maybe I'll look into adding custom chat settings to use to adjust the camera position.
That was the earlier goofy camera-on-top-of-your-head version of the mod that's only been active on the day before yesterday. I noticed and didn't like it either so I already updated it away.
Nope, all the console commands that make up this mod are stopped from being changed by the server.
@Solar
I had an earlier change yesterday with a goofy camera-on-top-of-your-head in an effort to prevent clipping, but that was reverted and the shots should be at least moderately accurate to the crosshair again, though it's not perfect accuracy.
It seems I can implement the scoping firstperson without a hitch. Expect it to be in the next update.
@ASAPbacksack
I have one of my own that I didn't really upload and it doesn't rely on any script library.
You know what, I'll implement it into this mod.
growth is delicious
<3