Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

1946 - Last Grenadier Campaign
923 Comments
DREWSKI263 6 hours ago 
I'm having an issue with 1 or 2 enemy soldiers being invincible and will not die. They eventually just steam roll through my forces. Anyone else having this problem and if so is there a fix?
Wish there was Far More than just this, not finding much Alt-Hist on here
fabis12345 1 Aug @ 10:42am 
is the Norwegian Hirdeman in the mod?
UncleJean 31 Jul @ 6:06pm 
does this mod contain first person? or support from various first person mods? years ago it didnt...was wondering if it was ever added?
Mean 30 Jul @ 1:06am 
Hello, I really enjoy your MOD, will you continue working on the remaining parts?
Legate Scipio 25 Jul @ 9:57pm 
Not sure if I'm just bad but I can't seem to beat the first mission? There is simply too many infantry, and all I have are like a little over a dozen soldiers.
=7Cav=WO1.Oro 20 Jul @ 8:10am 
Kind of good but an excessive use of "cinematics". Please remove the plane from the middle of the road in the soldiersof the north.
Wiga  [author] 20 Jul @ 6:48am 
@K-Dawg1316
Just thanks. Even if it wasn't perfect, I hope you spend some good time in it. In the mission "Fall of Mikeli," the part of the building is hooking the pixel of the train. I tried to move the building to fix it up. I don't remember now if it should work or not again, but finally in the next mission, the train is not appearing no matter what you select. The script is turned off, I think. The performance was already terrible at the final stage. The game can't handle such a battle as was originally planned. The whole mission is cut to pieces like cake to process the area at a single time; otherwise, the player would have 12 fps.
Wiga  [author] 20 Jul @ 6:48am 
@Punished Miller
It was said multiple times- during the dev time of this mod that the "continue" button was broken in co-op, and gameplay stayed forever at the last frame of the scenario, making the game freeze. I had to disable all skippable cutscenes to achieve both modes comp. There is some protection for soldiers for some selected scenarios, but these scenarios that are not designed for this and have lost their "continue button" are the most visible. Now it's 2 years after release, and I don't know if they fixed the button for co-op, but I moved on already.

@Thura26
No engine button for the heli - the engine stays "on" all the time, sadly. I wanted to avoid turning off in the air - it caused some troubles.
Punished Miller 19 Jul @ 1:18pm 
A hundred boring unskippable cutscenes that lead to unavoidable deaths of entire squads.
You've been told a million times to make them skippable and over 2 years later you still haven't done so.
Without a doubt the most overrated modder in the community.
Thura26 19 Jul @ 9:20am 
Is it possible to power off the helicopters? I unloaded all the crew and the heli is touched to ground but the engine is still running.
K-Dawg1316 18 Jul @ 8:22am 
This maybe one of the most fleshed out and professionally designed mods I've ever played. The mission designs are better than most of the official scenarios in vanilla. I like how a single scenario can switch between offensive and defensive paradigms. Its been a load of fun so far!

Donate. If you're willing to pay for Official DLC then you should also be willing to support this dev.

I came across an issue during Fall of Mikel. The train got stuck right outside of the train station and it looked like it was trying to roll over something invisible.

Cheers!
lordgriffin2025 13 Jul @ 2:31pm 
is there going to be anymore missions including ones involving ww3 in this mod and the unthinkable option mission
kazikxxx 12 Jul @ 2:17am 
how to download mod ?
Wiga  [author] 9 Jul @ 5:25am 
@motorcycle ghost
You need to find the mod folder, and inside it there is music.pak. You can open it with WinRAR tool, end extract all music - you will get all mp3 files.
motorcycle ghost 6 Jul @ 8:18pm 
:steamthumbsup:It was a battlefield experience in an overhead world like I've never experienced before.The epic battle soundtrack has me hooked.I'd actually like to ask if it's possible to provide a downloadable address for the mod's music?
Cloudie 5 Jul @ 8:39pm 
Are anymore missions going to be added to this mod?
AbobuS 5 Jul @ 6:01pm 
Шикарный мод, автору спасибо. Провёл несколько ночей с интересом, хоть какой то полноценный сюжет, а не отдельные миссии как в основной компании. Со своими косяками конечно, НО честно, очень понравилось. Всем кто думает играть или нет, однозначно рекомендую, отдельно с мастерской скачиваете русификатор (хоть и кривоватый) и играйте в своё удовольствие. 10 фпс из 10!
Clemenza. 29 Jun @ 6:47am 
Best mod of this game :steamthumbsup:Will this mod's Conquest and Skirmish mode be launched in the future?:BalkanCross::steamhappy:
I did, no red dots I could see.
Mission stopped there
Wiga  [author] 25 Jun @ 7:50pm 
@Frank-2, Martial of Frankoslavia
You need wipe out every soldier in area. Turn off fog of war if you have troubles to spot enemy hidden in this area.
Er, "Fall of Mikeli" doesn't work, Second Objective is Bugged
mek 25 Jun @ 9:44am 
btw in which mission do i get to use the v1 rocket seen in the cutscene?
AbaddonTheEmployer 23 Jun @ 2:10am 
(Update) Somehow it fixed itself...

@Wiga you are a god among mortals, these missions are fantastic and pure cinema! Thankyou for making this and the many more mission mods I am about to dive into!
AbaddonTheEmployer 20 Jun @ 6:13am 
(New Sub) CTD after applying the mod, could this be due to the new DLC??
Wiga  [author] 19 Jun @ 3:01pm 
It's updated now. To force update - verify game cache in steam options. It will force check for mod updates.
blingole 19 Jun @ 2:49pm 
could you update?
Azure_Razgriz 19 Jun @ 1:40pm 
the new dlc update blocks the mod from being activated, sadly
eroshenyavaleriy1 13 Jun @ 11:52am 
Panzerwerfer 42 not working in campain
jackrippas 8 Jun @ 6:04am 
yes juan, you can
Juan Boom 7 Jun @ 11:56am 
can it play mp?
Your$ Trüly 6 Jun @ 11:24pm 
Real Good @Wiga I must say this is a 10/10 and Thank you to the People who made this mod Sending Love from Philippines and The Infantry Modification is Better than the Vanila Version
Mskefz 3 Jun @ 4:13pm 
One of the best mods for this game, perfect.
Dthan 1 Jun @ 11:24am 
Dude I haven't even actually played the mod yet but the introduction when starting that mission that introduces the mod? EPIC
$P!TMyKidsOut 💦 30 May @ 4:27am 
Your english seems to have gotten better, considering the grammar in the description lmao.
memnarthwark 29 May @ 4:23pm 
I really enjoy it! But I keep seeming to get crashes at like over an hour into missions, is anyone else experiencing this?
FeldwebelSteiner 24 May @ 1:24pm 
thanks you are the best:steamhappy:
Wiga  [author] 24 May @ 12:03pm 
Should be working again.
blingole 24 May @ 11:02am 
it says its not avaible please wait for author to update
Karet 18 May @ 4:16pm 
muchas gracias por tu trabajo me gusta mas el modo de juego que has creado que el juego original
Muglinovská ♿ 12 May @ 12:29pm 
Hi, I would really appreciate it if you could be so kind and make the vehicles from this mod playable in skirmish mode.
ǝʞᴉdS ✪ Spike ツ 10 May @ 11:29am 
Update: starting new game after recent update and it works fine, just older saves caushed crashes (from before game update)
biggest-rat 10 May @ 5:50am 
do u have any new plan? cant wait to play more
PitchPhantom 7 May @ 1:32pm 
Gonna add because it happened multiple times in one day, the off screen enemies killing my units as they come from a new flank is super lame. They come from off screen and shoot from outside what is even on the map
PitchPhantom 7 May @ 12:33pm 
Cool mod, not a fan of how limited the infantry are in most missions. 12 men and 12 stationary guns means 12 poorly performing guns in the face of a red horde. Tank crews feels the same way i have 7 tanks and 2 tank crews its just annoying for a casual player
Wiga  [author] 6 May @ 2:23pm 
No, it's singleplayer/coop campaign.
Akron 5 May @ 8:07pm 
Any chance we'll ever get some conquest/skirmish type configs?
Wiga  [author] 3 May @ 9:34am 
@ǝʞᴉdS ✪ Spike ツ
Mod is designed to play stand alone no other mods, does not change anything on conquest etc, its pure campaign pack. Play this mod with turned everything else, other mods may break something in files.
ǝʞᴉdS ✪ Spike ツ 2 May @ 9:45am 
Game just randomly closes for everyone, no crash log, no nothing, one time it takes 10 minutes of mission, other time it takes 30 minutes into mission but it also happens when we tried even simple conquest with ai rebalance and unlimited corpses and the random crash without any info happened to everyone at the same time too, might be the latest game update that causes that for plenty of mods? I will try removing mods and resubscribing to them, maybe it will help
Wiga  [author] 1 May @ 4:53pm 
@Generalmajor
Yes, if you play without fog of war, you can notice that each minute soviet tank will arrive on it's position and will wait, when timer is ended, they will push after infantry. Still you can mine front position of the base, later the base will extend and on heroic difficulty they will probably take part of facility. In orginal mission from AS2, was possible to mine part of the field because ranges were shorter 150m vs 220m. However if you play on harderst dificulty you can mine the base and trenches, they will over run it because it's so hard on this difficulty to keep that part of base. On hard on normal mines can be skipped.