Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
AGAIN, THE MOD WORKS JUST FINE, ITS MY BRAIN THAT DOESNT.
If I transform into, for example, a Hammerhead during a mission, what happens when the mission ends and we arrive at a colony?
Hammerheads cant enter subs (in vanilla at least) so would I spawn outside?
Also, do you know to what extent it works with Neurotrauma?
a long necessary change, delayed by uni
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2986079116
20% in ruinstorage
40% in large ruinboxes
and 75% in ruin tresureboxes
no problem if bag slot didnt worked. If the player smart - they will carry bag in hands then xd.