DayZ
LightObjects
83 Comments
Gamb1t 12 Jul @ 6:35am 
@gunchester2012 yes
gunchester2012 9 Jul @ 7:15am 
these disapear when server reboots do i have to add them via editor
Cenzo99 9 Jul @ 6:48am 
Hi,may i ask u guys why my lights will despawn even if i added all of them into types.xml file? Am i doing something wrong?
Morgothon 20 May @ 11:16pm 
Nice, I am using it in my Modpack!
Thanks, working fine ;-)
Ethaniel 14 May @ 2:39pm 
soo is it? is it server side or client?
Dragon 17 Apr @ 12:45pm 
@Hikergirl try client
Hikergirl 30 Mar @ 11:33am 
Is this Mod server side or client?
Gamb1t 21 Mar @ 2:34am 
@копійка It's a DayZ thing, try not letting the light bleed into each other, fire barrels are a nightmare..
папіпора 20 Mar @ 11:45am 
when i look in a certain direction, the light starts flickering uncontrollably and it's very annoying. otherwise this is a solid mod
Gamb1t 17 Mar @ 5:37am 
@subicivic yes mate
subicivic 16 Mar @ 5:01am 
Do I just add it to the types.xml file and set the quantity in the same way?
Gamb1t 8 Mar @ 5:21pm 
Still loving this.. any more pal?
CypeRevenge 20 Jan @ 10:09pm 
@Gaz i send you an Friendship Invitation, i have to ask you something.
MATPOC 6 Dec, 2024 @ 5:54am 
Can i repack please?
Joey 1 Dec, 2024 @ 4:10am 
Can someone help with override variables in init.c? Is it possible without mod configuration?
festihead 27 Nov, 2024 @ 11:13am 
@Poweredbypoosay thats a v1.26 update issue, all maps are getting these so I doubt its down to this mod
✪ Manoleitor 22 Nov, 2024 @ 4:10pm 
Hello man, good stuff here, love the idea of having lights on the game brings some much life and inmersion. I wonder how it behave if you have lot of this in the map, there is any fps drops by any chance?
cargin3286 16 Nov, 2024 @ 5:19pm 
ahhhhhh never mind.....
cargin3286 16 Nov, 2024 @ 5:18pm 
no json come with this???
would be nice to be able to control how many an where the firepiles are??
Joey 3 Nov, 2024 @ 6:24am 
Is configuration file available for this mod?
PoweredByPoosay 28 Oct, 2024 @ 1:39pm 
Please update! Love this mod and thank you for sharing <3


DAL24, 28.10 2024 15:38:05
NULL pointer to instance
Class: 'UniversalTemperatureSource'
Function: 'Init'
Stack trace:
scripts/3_Game/systems\universaltemperaturesource\universaltemperaturesource.c:95
scripts/3_Game/systems\universaltemperaturesource\universaltemperaturesource.c:71
LightObjects/scripts/4_World/lightobjects\campfires.c:103
MCCAM 26 Oct, 2024 @ 1:22pm 
Looks awesome.. added to all BRAZZ & BLOOD servers
Endergoth 3 Oct, 2024 @ 9:51am 
Added with great pleasure to the DarkMoon server.
xPray 4 Deathx 2 Jun, 2024 @ 1:59pm 
@Gaz
May I please pack this mod in my server pack with credits and link to your mod?

Would be in this pack:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3248139155
Nadger 28 Mar, 2024 @ 3:13pm 
I love this mod. I just mess around on a lan server but one thing i think would be good for mods like this is uniform names like put LM_ before all your object names, it makes it so much easier to find things quickly. Yes im lazy.
Nate_LapT 24 Feb, 2024 @ 4:14pm 
Casper, that's all lights in dayz.
probably the reason they don't include them. Fireplaces do this at times.
The lighting engine needs a major rework
CASPER 22 Feb, 2024 @ 3:06pm 
You should add a warning for epilepsy in the description, the damn lights keep flashing constantly
devill13 16 Jan, 2024 @ 10:41am 
Hello, can someone tell me how to get it on the server? I added it through the editor but it didn't appear on the server
Panda3 10 Dec, 2023 @ 1:21pm 
Objects are dissapearing after some time when placed with VPP builder. I guess you are right about xlm`s
Panda3 10 Dec, 2023 @ 3:42am 
@Grunt, would you be so kind to share types?
Grunt 2 Dec, 2023 @ 5:38pm 
I use VPP Object Builder, i also used the class-name in the description and created a types.xml with the highest lifetime, nominal at 0, minimum at 0. I had them de-spawning before , Been working fine for the last 5 months
NicolasCage_Sen 27 Nov, 2023 @ 7:41pm 
i use VPP and works very well
Panda3 27 Nov, 2023 @ 1:17am 
Unfortunately, mod caused lot of issues when I used VPP to place lamps. Is it for dayz editor only?
samboo898 13 Oct, 2023 @ 2:41pm 
dam another lights mod that only allows dayz editor to place
samboo898 13 Oct, 2023 @ 2:36pm 
any types.xml for this so they stay persistant?
Always Teste 8 Oct, 2023 @ 12:59am 
It would be awesome to have a version of the Industrial_Fluoresent_Light with a broken light effect. You know the blinking.. Could you make it?
Dilan0x 6 Oct, 2023 @ 4:19pm 
Hello! nice mod bro very cool.
I would recommed if you can change the props name adding some letters before the prop itself so all the props are together and easier to find as all start with the same letter <3
snake5135 5 Oct, 2023 @ 9:06pm 
gaz any plans on adding a json file so that way we can change lights to be on only at night or all the time?
Gunzablazin 21 Sep, 2023 @ 3:39pm 
despawning after several days. Do we need to write types and lifetimes for them?
zfadarkness 18 Sep, 2023 @ 9:32pm 
can i use this in the dayz editor for chen ?
Grunt 30 Aug, 2023 @ 7:31pm 
Great Mod I'm really liking it, Is there a limit on how many can be placed? I have some De-spawning. Do we create a types file with a long lifetime?
Gaz  [author] 21 Aug, 2023 @ 5:19am 
@RayZr, the mod is just script that uses assets in the vanilla dayz game. so whatever monetization rules apply to DayZ would apply. So yes.
RayZr 18 Aug, 2023 @ 4:13pm 
Do you allow your mod "LightObjects" to be used on monetized servers?
The Eagle [911] 17 Aug, 2023 @ 10:26am 
Works great :steamthumbsup:
ALXX 8 Aug, 2023 @ 10:38am 
why is it that when I press 'save edits' on object builder all the placed lights instantly despawn??
Gaz  [author] 28 Jul, 2023 @ 2:23pm 
@Bernardo Yes, mod uses only DayZ vanilla assets
Hummel 27 Jul, 2023 @ 8:51am 
Does it work on all maps?
Gaz  [author] 25 Jul, 2023 @ 9:28am 
@m3dyk, right now nothing spawns through *.xml's file. have to place a light object on map with DayZ-Editor , VPP builder too, some other tool, or can spawn in script with 'CreateObjectEx()'
Gaz  [author] 25 Jul, 2023 @ 9:25am 
@Goodtz in @LightObjects/Keys folder is the key
Pepkilz 18 Jul, 2023 @ 10:03am 
@Goodtz add @LightObjects to your -mod launch parameter.