Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

Kirby
217 Comments
Feeeeeeish 2 Jul @ 7:39pm 
I need beam kirby so bad if you continue to make more copy abilities pls make beam
Smoke 25 Jun @ 12:31pm 
idk why but when i use kirby (maybe just in singleplayer) he is just outrageously laggy
Golden Kirby 30 May @ 9:59pm 
I am IN LOVE with Ninja Stance Kirby!!
GrandX100 23 May @ 7:15am 
you might have to clear char cache but if its still not working after that then thsts something on you
Honey Boy 21 May @ 1:16pm 
my Kirby still showing up as Null :/
CEO of Perfection 9 May @ 9:46pm 
what
GrandX100 8 May @ 6:57am 
yea yoyo must have gotten some other type of buffs cuz that stance wasn’t moving this good before
GrandX100 8 May @ 6:48am 
NVM i LOVE BOMB STANCE OMG I LOVE HITTING BOMBS HAHHAHAHA I LOVE IT
GrandX100 8 May @ 6:45am 
pubbers*
GrandX100 8 May @ 6:45am 
like combo potential of hell and back. lubbers are gonna hate me if they don’t know how to use DI
GrandX100 8 May @ 6:41am 
kirby is fast tracking to become a REALLY good stance changer where every stance can count. might be THE stance character soon enough
GrandX100 8 May @ 6:39am 
but in a good way.. ngl this might be one of the best stances. good melee mix up. decent ranged, amazing at mid ranged. neutral game is insane. combos can be infinite if you’re smart enough. genuinely such a well made stance and i can’t wait for more
GrandX100 8 May @ 6:36am 
even with the unique thing taking a turn to recharge it seems almost unfair in a combo. although i am not using di so that could change alot
GrandX100 8 May @ 6:34am 
do you have a disc or somewhere we can send videos and stuff?
GrandX100 8 May @ 6:31am 
maybe make a cool little thing where we can nudge the unique things direction with our di
GrandX100 8 May @ 6:30am 
combo potential combined with mix up and pressure potential is off the charts
GrandX100 8 May @ 6:30am 
as it stands now ninja will def be one of the stances i abuse
GrandX100 8 May @ 6:29am 
i see the unique thing has a otg but will the ninja stance itself get one? i feel like overhead slash could have a low toggle that hits the ground
GrandX100 8 May @ 6:22am 
are*
GrandX100 8 May @ 6:22am 
some of the hit boxes or a bit wonky but it gets the job done especially for pressure
GrandX100 8 May @ 6:22am 
also i like the cough cough unique thing he can do.
GrandX100 8 May @ 6:21am 
love the counter
GrandX100 8 May @ 6:21am 
super secret ninja stance is looking cool.
GrandX100 8 May @ 6:00am 
i would like a super dash too. would be cool if you could do something unique for each stance but i’m not expecting it. either way he doesn’t need but he could use a faster dash
GrandX100 8 May @ 5:58am 
nerf*
GrandX100 8 May @ 5:58am 
maybe you should nerd sword beam i bit? i love the move but it’s a bit too abusive. maybe just make it so you can’t spam it. i.e it takes one turn to recharge the beam. or you could even make a beam charge type system where he has 3 beams and can recharge them by getting hits in. in general it doesn’t seem right for him to be able to spam sword beam infinitely
GrandX100 8 May @ 5:56am 
am playing single player but his stances feel much better already
GrandX100 8 May @ 5:50am 
it’s not really needed it just seems like a cool idea
GrandX100 8 May @ 5:49am 
OH I SUGGEST AN IDEA…. Transition SUPERS! Basically for like 5-6 meter he could have a move that you can toggle through with all the stances showing one move for each stance then you can use that to change stances while continuing a combo or keeping pressure
GrandX100 8 May @ 5:44am 
Was hammer throw a move before? does it only show up during combos? i like how it drops the transformation tbh
Golden Kirby 7 May @ 4:12pm 
@Giovanni Nero its chill, honestly, id say Keep it in :) -- [surely i have no bias], I had a blast testing it with my friend and I love what's there so far, esp the funny buttons [not spoiling anything for those who'd rather wait]
GrandX100 7 May @ 1:34pm 
@Umbra if you didn’t read my whole thing i suggested nerfs as well as buffs
GrandX100 7 May @ 1:32pm 
Kirb update!?!? LETS GOOOO!! just from looking through the change logs it’s looking good. though i don’t see much changes for the yo-yo.. hopefully the stance is more playable now
Giovanni Nero  [author] 6 May @ 11:05pm 
hes not finished as you can see
Giovanni Nero  [author] 6 May @ 11:05pm 
oh you can thats an issue on my part
Golden Kirby 6 May @ 8:26pm 
NINJA KIRBY IS HERE! it wasn't in the patch notes, because you cannot select it normally, but if you are put in a position where you need to burst, you can Burst into the Ninja stance.
Golden Kirby 5 May @ 7:29pm 
KIRBY UPDATE YEAAAHHHH!!!!!
silverblazer23 4 May @ 8:54am 
the mod is broken, it wont let you play as kirby
Umbra 21 Apr @ 7:55am 
grand is buggin this mf needs like ten million nerfs
hml2222 22 Mar @ 12:00am 
doesnt work in multiplayer games, shows up greyed out and doesnt let me select it
GrandX100 14 Mar @ 8:44am 
patiently waiting for a update
GrandX100 22 Feb @ 5:47pm 
or want any (pls)
GrandX100 21 Feb @ 5:00pm 
god i would love to be a tester for kirby if you need any
GrandX100 21 Feb @ 4:59pm 
i might be a little biased with wanting zoners to be unparriable but i assume the ninja stance projectiles will be parriable as well as some of the future stances so cutter being a completely unparriable zoner esc stance would allow for some good difference in the stances and generally making cutter unique
GrandX100 21 Feb @ 4:57pm 
basically buff the tracking a little and make it unparriable. make it so that if it’s blocked it would disappear (that would be annoying if not) but if they hit it, it gets reflected toward another direction losing its tracking, and if you as kirby hit it again then it gains its tracking again and is hit toward wherever you hit it. you should also be able to just hit it in general to change it’s direction(aka you hit it up it goes up, you hit it left it goes left) makes it much much more viable and just seems fitting.
GrandX100 21 Feb @ 4:52pm 
ALSO ALSO ALSO ik how cutters tracking proj is parriable cuz it makes sense BUT i propose a slight overhaul. since the opponent can block or hit the first cutter projectile and it boomerangs back why not make that the same for the other tracking projectile? instead of being parriable it can be hit and reflected back at kirby (obv it wouldn’t hit tho this might work for ben better if it did) in which kirby can hit it back again so that it tracks back on the opponent.
GrandX100 21 Feb @ 4:44pm 
scratch the base stance part it should be a move that he can use in any stance but it automatically brings him back to base.
GrandX100 21 Feb @ 4:43pm 
also also remember when i said i wanted him to deflect projectiles? scratch that. make him EAT projectiles! in base stance he could have a extra move near his block that’s says like “consume” and it can literally suck up all projectiles in front of him. and it could upgrade his star projectile to a “star scatter” projectile that shoots out multiple stars (that are also unparriable) that don’t track
GrandX100 21 Feb @ 4:37pm 
Also for the bomb stance since it has no actual hitting moves you could make it so the bombs hit off eachother so you don’t need to always switch stances to hit the bomb in a specific direction, if you take my suggestion of making the bombs bouncy
GrandX100 21 Feb @ 4:34pm 
hi i’m back and please don’t listen to the guy below me. i love kirby just as much as the next guy but not everyone is willing to play with this being so unbalanced. in general it’s a very good mod yes but the flaws are so glaring that literally someone who has just installed it was able to point them all out. it’s just not very fair in competitive. which i get isn’t important to all. but god do i want to style on people with kirby