Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Paradox themselves write
is_shown = {
is_ruler = yes
is_landless_adventurer = yes
}
In their own files, and it should be intented, do you disagree with the option being available for both?
is "is_landed" even an option? I dont see it in the paradox files.
is_shown = {
is_ruler = yes
is_landless_adventurer = yes
}
Since there's an implied AND, this means that you have to be both a ruler and a landless adventurer to use them, i.e. a landed ruler can no longer use them.
Is this the intended behavior? Or was that meant to be an explicit OR? And was it meant to be 'is_landed' instead of 'is_ruler'? Because a landless adventurer is already a ruler, so it's double checking in that case. Overall, was the intention something more like?:
is_shown = {
OR = {
is_landed = yes
is_landless_adventurer = yes
}
}
Might be caused by mod conflict. I haven't test it yet. I only know if I remove this mod, there'll be no crash.
And yes, what does the "Mount Shoes" option mean? Is it horseshoe shoes or horseshoes?
@Bair Im not sure, would be interesting if you had an expensive option to hire river boats or something.
Anyway, updated for 1.9.1
Maybe they should be even more dangerous because of the scale of your entourage
Thanks for letting people do this, it'd be hard to mod without using pioneers like yourself as a reference! (I'm not modding anything currently, just observing.)
@Emyr, I could and will ! thank you, its mostly just flavour like traits, buildings or variations, not meant as direct replacements but as roleplay choices
Trust me, I'm a Dr. Also this mod is great.