Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
I wish someone could escalate and make it into the core game.
Thank you @GwinnBleidd
I don't play much RimWorld these days, so I didn't test it too much. Please report back any issues
Lmao.
This fixed it all and now a heavily VFE and such modded game runs pretty damn smoothly again, great mod.
Also it seems to work perfectly fine with Performance Fish so far.
Then bam, I install this, and I'm hitting 300 TPS regularly once more.
You have my thanks and the thanks of my colony, who were days away from a very sad, very ignoble deletion.
theres just one problem. it seemed like my game couldnt generate new pawns and most quest maps i visited were completely empty, of pawns. examples being distress calls, warrants, bandit encampments and maps from ancient urban ruins.
i started another game and so far i did not manage to encounter this problem. the performance boost is so good that im willing to abandon my previous saves.
thank you for creating this mod, randy bless you.
@0ToMiiA0 as far as I know it doesn't break anything, but there are a couple of functions in both mods that try to do the same, so one of them won't work
You just saved my colony at year 16!
Deleted like 3k+ pawns in memory and clawed back 150TPS!
Big thanks!