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1. While this technically isn't a nerf, we've got Grave Guard Halberds now who seem a bit sad to be left out with the magic attacks.
2. Mass for both versions of Terrorgheists have been increased to 3500 so yours is very light now.
If anyone notices any nerfs/changes or issues that I missed, feel free to let me know.
Hey, as far as I know there have been no major updates to the vampires yet so no update to the mod is needed and it should work fine even if the launcher says it's outdated. :)
I think this should apply to the Vampire Coast as well. Unfortunately I don't own the DLC to actually check in-game but I don't see a distinction between the two factions in the files.