Europa Universalis IV

Europa Universalis IV

Better Colonialism for Ante Bellum
28 Comments
EBOU 18 May @ 9:40am 
Iberian Cultures are broken by this mod. There are two different culture groups in Iberia.
Sputnik 11 Apr @ 1:48am 
Culture of Magyars is missing as none, is this expected? Also I observed the Scotland missing culture issue too
Sir Walter Grixlie 12 Jan @ 2:14pm 
Scotland is missing the Scottish Culture, and is a Wang-Gug rather than a Kingdom.
C2troy4  [author] 11 Jan @ 2:42pm 
updated, should be at least mostly functional. report bugs
FlyingHoodDawg 8 Jan @ 4:46pm 
Happy new year! miss playing with this mod, hope it plans to get updated
skinnypenis 9 Aug, 2024 @ 12:20pm 
hoping for this to be updated soon
C2troy4  [author] 27 May, 2024 @ 7:32pm 
@Dixie Normus no, soon though
Dixie Normus 27 May, 2024 @ 7:17pm 
Is this mod up to date?
Reverend Belial 16 Apr, 2024 @ 10:42pm 
I noticed the No Culture bug as well, except I don't actually have this mod enabled (just in the playset unticked) so it might be a regular Ante Bellum thing.
Dovah 29 Mar, 2024 @ 8:30am 
@C2troy4 Played a game as a French cultured nation and can confirm that the no culture bug occurs in Canada. It appears that instead of flipping the mother culture (Francien) to its correct colonial variant, the provinces are instead having their culture set to "No Culture". The bug must lie within whatever script or event handles that process. The bug seems to only affect colonial nations in the Colonial Canada region.
MarriedComfortLabia 11 Mar, 2024 @ 5:59am 
It's this mod that causes the no culture bug. I have AB and just this and AB solo doesn't have the bug. The most recent occurrence is with Lotharingia in Canada
C2troy4  [author] 13 Nov, 2023 @ 9:37am 
@Isra this mod is not up to date with 1.36 yet, please be patient until it is.
Isra 13 Nov, 2023 @ 9:03am 
I have an issue of this crashing. Ante Bellum is the only other mod I have enabled
C2troy4  [author] 21 Oct, 2023 @ 4:43pm 
@Mo0ose this is a mod conflict, disable mods that change the checksum other than Ante Bellum and this
Mo0ose 12 Oct, 2023 @ 1:30pm 
i believe this mod makes the building tab vanilla, not allowing you to build the Ante Bellum specific buildings, but AI can still build them.
Mo0ose 12 Oct, 2023 @ 1:23pm 
@Toxic Labia ive noticed the no culture bug happen when i have the vanilla version of the mod enabled along with this one.
Chainsaw Doggo 10 Oct, 2023 @ 8:07am 
There is a weird small bug that for some reason removes Byzantines starting government type with this mod on, so yeah just letting you know.
C2troy4  [author] 2 Sep, 2023 @ 10:59am 
@Toxic Labia fairly sure this is a conflict with others mods, make sure you have all other mods that change the checksum disabled
MarriedComfortLabia 2 Sep, 2023 @ 10:47am 
I've noticed while playing after a while provinces end up becoming no culture in the America's. I'm not sure what could be causing it but it seems to just be the Americas where this happens
C2troy4  [author] 30 Jul, 2023 @ 8:23am 
@Battle_Sych, not at the moment as the mod doesnt have a ton of content, maybe later on though. Definitely not third odyssey though as it has its own native and culture systems that this mod wouldn't make sense with.
Battle_Sych 30 Jul, 2023 @ 1:03am 
Any plans to make other adaptations? 1356, third odyssey, etc?
ScuffedPlays 27 Jul, 2023 @ 8:56am 
Thank you for the step by step, I'm not good with messing with mod files. My OCD thanks you as well!
C2troy4  [author] 26 Jul, 2023 @ 9:46pm 
@ScuffedPlays I made some changes to exploration and expansion ideas. If you would rather use Idea Groups Expanded you can go into the mods folder at (Drive)/Program Files (x86)/Steam/steamapps/workshop/content/236850/2982452199. Inside the common folder in the mod's files there should be an "ideas" folder, delete that from the mod and you should be good to go.
ScuffedPlays 26 Jul, 2023 @ 8:24pm 
Hey I noticed that this mod now breaks compatibility with Idea Groups Expanded for Ante Bellum (I have no idea why, but I went through the step by step and this is the one I narrowed it down to). I love the mod, makes the colonial map nice and clean, can you update this since its probably an out of date issue.
C2troy4  [author] 13 Jul, 2023 @ 4:23am 
@蓝点马鲛 yes, i think i was too lazy to update the descriptor but this works on the newest update
VENI VIDI VICI 13 Jul, 2023 @ 12:31am 
Hi, this mod seems updated after 1.35 patch but it still shows it is a 1.34.5 mod, is it compatible with 1.35?
C2troy4  [author] 3 Jun, 2023 @ 10:58am 
Checked again and it seems to be working, might be broken by any other graphics mods youre using that affect the FX folder.
DDRNoct 3 Jun, 2023 @ 10:56am 
Did you put Canton flag aswell for AB?