Carrier Command 2

Carrier Command 2

Lubricant: Secure Edition
9 Comments
Ribbons0121R121  [author] 26 Feb @ 6:46am 
the positions are labelled attachments in the carriers object xml file, then the self destruct screen script auto fills them with the right turrets
chuunas 25 Feb @ 8:18pm 
Sorry to ask, man, but are the "id" positions of the attachments in the transporter already set or did you set them? I'd like to remove some and add others, that is if you don't see a problem. I don't intend to plagiarize your mod with this change, it's just for my own offline use.
Ribbons0121R121  [author] 25 Feb @ 7:47pm 
technically no not unless you want to change the model for the 15mm globally
chuunas 25 Feb @ 7:24pm 
Is it possible to change the turret model from 15mm to 30mm? Since it uses 30mm ammunition?
Wet Dog 31 May, 2023 @ 4:28pm 
interesting developments
Ribbons0121R121  [author] 31 May, 2023 @ 3:11pm 
wait what
Bredroll 31 May, 2023 @ 12:39pm 
The turrets are the "15mm" ones. Amusingly, they use 30mm ammo.

Be warned, each one will suck 500 rounds out of the carrier inventory.
Ribbons0121R121  [author] 29 May, 2023 @ 6:26pm 
15mm unless someone finds a workaround to attach turrets you have in stock
Wet Dog 29 May, 2023 @ 4:46pm 
What calibre are the turrets? :shenyangj8: