Total War: WARHAMMER III

Total War: WARHAMMER III

More Regiments of Renown Pack
98 Comments
MVGkaiser 22 May @ 11:05am 
update please!
Canadian Leaves 22 May @ 8:23am 
Please update
KidouKenshi22 17 May @ 3:29am 
causes*
KidouKenshi22 17 May @ 3:29am 
plz update cursing crash
프로게이(Progaymaster) 20 Apr @ 12:47am 
Thanks a lot Barrain!
Lee Perry 16 Apr @ 3:17pm 
Great mod, update please
Barrain 23 Mar @ 9:34pm 
This one has what appears to be an easy fix in RPFM; it's an outdated reference to a sound file.

In RPFM (Rusted Pack File Manager found on github), navigate to db --> melee_weapons_tables, scroll down to line 26 (should be the line for "Alexx_grn_wyvern_ror"), scroll right to the Audio Type column and change the entry from claw to creatures_claws, then save.

Game loads fine, RoRs are listed, and you should be good to go.
Alexandros Megas 25 Feb @ 3:49pm 
Is causing crahses, so please update when you can. I miss my Extra Woodies
ElyonHU 27 Jan @ 11:29am 
pls up
Sombidy 24 Jan @ 10:28am 
updated for 6.0?
link500 17 Jan @ 6:50am 
Causes crashes.
Magnetcross 15 Jan @ 3:48am 
rip
Marius Acripina 4 Jan @ 6:21am 
it needs an update @sigmars_disciple, will crash your game otherwise if i remember correctly
sigmars_disciple 2 Jan @ 3:59pm 
Does this NEED a 6.0 update or is it stil working without major issues, does anyone know? Thx <3
Smalec 18 Dec, 2024 @ 9:13am 
update please
Mesmerion 18 Dec, 2024 @ 8:35am 
hello mate, would appreciate an update if it doesnt bother you , like making greenskins units available to gorbad etc , thanks <3
ElyonHU 13 Dec, 2024 @ 4:32pm 
pls up
templarblak 26 Sep, 2024 @ 2:52pm 
this is a really good mod ^^ thanks!! just a detail... looks like the swords of night watch disappeared
Bardathe111 2 Sep, 2024 @ 8:15pm 
Glad to see it back!
Canadian Leaves 1 Sep, 2024 @ 2:54pm 
Hoorahh!!!
urge9982 1 Sep, 2024 @ 2:49pm 
yes-yes
Marenna 1 Sep, 2024 @ 8:51am 
Thanks for the update. It works fine now.
Marenna 7 Aug, 2024 @ 9:37am 
After the August 24 patch, activating this mod on its own won't launch the game.
Daemophobia 7 Aug, 2024 @ 3:29am 
Seems to be crashing the game suddenly. No clue as to why?
Frank  [author] 6 Aug, 2024 @ 7:08pm 
Idk. I'll take a look when I have some time.
Amatnim Ur-Nabas Lash 6 Aug, 2024 @ 1:34pm 
Hey, thank you for cool additional units, however after last patch mod is causing ctd. Do you have any idea what might be causing it?
Canadian Leaves 28 Jul, 2024 @ 3:30pm 
i think, update broke my save. how to dellete undiscovered faction 45 which turn leads to CTD (last record is refreshing mercenaires pool).
tongmaster 26 Jul, 2024 @ 7:00pm 
thank you , works like a champ
Frank  [author] 26 Jul, 2024 @ 9:25am 
Tested it again right now... Made some turns as Karl Franz, saved and loaded... Everything works. I guess your mod version is not updated. Try to resubscribe to download update or restart the game.
Frank  [author] 26 Jul, 2024 @ 8:44am 
Fixed.
CrazyHook 26 Jul, 2024 @ 7:53am 
there's something wrong... in addition to broking saved games, it crashes in new campaigns
tongmaster 26 Jul, 2024 @ 4:06am 
i hate to lose this mod , but it has broken so many things
Frank  [author] 25 Jul, 2024 @ 10:59pm 
Yes, the new update brings some changes regarding RoR unit pool. You will have to start a new campaign to use it.
Overlord 25 Jul, 2024 @ 10:33am 
Dude, don't mean no disrespect or anything... but the latest update broke my save ;( Thank God I make a backup of my mods on a daily basis, managed to roll back to the yesterday's version...
Frank  [author] 24 Jul, 2024 @ 9:53pm 
Tbh, this mod is kind of a mess right now, imo. I'm planning to make some clearing or polishing (to remove/fix/update some stuff) in future update(s). At least two units will be removed, I think. Also I need to: double check all stats, update some unit cards and add one "new" unit (RoR from another pack). Just need to find some time and passion for this.
Frank  [author] 24 Jul, 2024 @ 9:33pm 
I'll investigate this. I don't have plans to add such unit at all, it shouldn't be here, probably some mistake. I already made a regular blood knights unit in another mod (More Vampire Counts Pack).
daotri93 24 Jul, 2024 @ 8:10pm 
The blood knights with dual swords unit card is a goblin, is it only I that have such a problem?
Albert Jester 15 Jul, 2024 @ 5:07am 
Maybe a RoR artillery for Kislev? the fabled Big Grom?
WarFighter 10 Jul, 2024 @ 10:27am 
dwarfs need some antiinfantry units and some beasts or cavalry
Frank  [author] 6 Jul, 2024 @ 10:58pm 
Hm... I'll think about it.
Vhagar 6 Jul, 2024 @ 7:10pm 
love this mod,is there a chance to get bloodknights unmounted unit with dual swords or maybe a halberd?
Frank  [author] 3 Jul, 2024 @ 7:48am 
Good point. I just missed it, I guess.
Alfredo 2 Jul, 2024 @ 6:56pm 
Great mod! One nitpick though. How come Gryphon Swordsmen for the Empire have the same armor value as Greatswords, despite being aesthetically more armored? Feels like they should have more armor. Just my opinion, though.
Frank  [author] 27 Jun, 2024 @ 8:45am 
Strange... Everything is fine to me, can't see any white textures.
PoukaPoukapou 27 Jun, 2024 @ 4:32am 
Hi, the khorne minotors ROR have a strange white texture on the head
Frank  [author] 2 Jun, 2024 @ 11:24pm 
Thanks. First I want to play some campaigns a little bit and get some achievements. Then I want to add something to Warriors of Chaos and Norsca, in last update I removed some units I didn't like. But I'll think about dwarfs. You can share your ideas if you want.
Tucanonerd 1 Jun, 2024 @ 10:14am 
Awesome mod. Any chance you could add some units to the Dwarfs? I could add some suggestions if you'd like.
sigmars_disciple 29 May, 2024 @ 6:06pm 
Love to see this back! I missed this <3
Frank  [author] 29 May, 2024 @ 12:18pm 
Yeah. Mod works.
urge9982 29 May, 2024 @ 4:52am 
it works fine for me. thanks