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SFO Is not working at the moment, and that will need to be fixed before I can begin work on this,
Best,
Hunter
-bug fixes and health fixes for multiple units
-buffs for Fen regiments
-better starting armies for both lords
-Access to Giant Wolves, Feral Bears, Feral Mammoths
This is almost completed. Not sure if 6.1 will break SFO, but this will be ready after that.
The mod works, it just has some weird numbers here and there. I still have no clue how the new hitpoint system works. So I've been playing a campaign to figure out what feels right and wrong.
However feel free to make your own if my update progress isn't satisfactory! I'm just some dude who has no experience in modding.
I was just curious if you had any updates or thoughts on when you might revisit this. I'm looking forward to using the submod for a campaign I had in mind, but of course, take as much time as you need. Thanks again for all your hard work!
Also aren't the ogham barrow wights technically human? :3
Because SFO has debuffs added onto these abilities they become EXTREMELY weak in melee if they waver for even a moment.
Atleast they have pretty good base leadership but just something to think about.
I'll update it tonight with your suggestion and see if that works
Please add me and send me your mod lists. Again, I cannot recreate these crashes after trying for weeks.
So I can replicate what @@i am pro at total war experiences. I run a lot of mods, though.
I guess this mod is only playable if you play as the ravenqueen and never research that tech.
Upon checking, the game does not crash after getting the tech that gives the murderqueen glorious charge, I have provided a screenshot after getting the tech and using the murderqueen's army to fight a battle. I would recommend unsubscribing and resubscribing, and verifying files.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3329436270
Upon checking, and and opening the game with the updated Albion mod, SFO, Mixus, And this mod it does not cause a crash, there is something else causing the issue. Mod file has no conflicts with any of these.
That is from the Albion base mod, which is currently causing the game to crash.
And if your masterpiece about the children of the woods was updated, it would be even more beautiful.
I have not been able to recreate this crashing so it has been difficult to test.
when anyone try to attack albion port they game will crash
close this mod and game move on please fix