Space Engineers

Space Engineers

"Atmora" B-101 Battle Cruiser
64 Comments
akua 23 Oct, 2018 @ 12:22pm 
this dead :steamsad:
Orion 9 Dec, 2015 @ 2:51pm 
"File is corrupter." Uh oh, something went bonkers.
[7th] Dirty Wizard  [author] 18 May, 2015 @ 11:03am 
If anyone has some spare time, stop by our youtube channel, say hello, and watch a couple of videos! More ships coming soon. Cheers. https://www.youtube.com/channel/UCccg921WVMNCTwc4-0Q53QA
[7th] Dirty Wizard  [author] 8 Feb, 2015 @ 8:10am 
Thanks heaps everyone!

@jmrumisek - Cheers :). it is included in the "Vintersol" world, it has both the Vintersol and the Torden.
Unknown Playe72 6 Feb, 2015 @ 12:14pm 
Amazing, downright amazing. Where is your Torden Gunship? I've been looking for that creation as well.
Office Hostage 22 Jan, 2015 @ 4:38pm 
thanks so much for still making vanilla ships love yor stuff keep up the good work
Dantirya 7 Jan, 2015 @ 12:33pm 
@The Dirty Wizard: I'm still working on it, but I'll share when I'm all finished. ^__^
[7th] Dirty Wizard  [author] 7 Jan, 2015 @ 1:54am 
@ Dantirya - I think you have definately made it your own, that looks awesome. I feel honored to have that ship adapted and enhanced into something new and better. Is it on the workshop? Or are you keeping that baby for yourself :) And the vid looks awesome by the way.
Dantirya 7 Jan, 2015 @ 1:43am 
Thought you should see this. Hope you don't take it as a bastardization of your beautiful default block designs, but I've claimed this one as my own and taken quite a few liberties. Hope you enjoy, and thanks for your great work once again!

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=370922484
Mike 6 Jan, 2015 @ 1:03pm 
The Dirty Wizard I would love to see you use the new timer blocks to update this ship and make it more automated like your most recent one
Dantirya 5 Jan, 2015 @ 1:25pm 
@The Dirty Wizard: You are most welcome. I love this ship and have spent quite a lot of time working on my personal build and am quite impressed by your efforts with this ship.

I was wondering, the gravity generator groupings in the B101, are they all part of the shield or are only the generators in the Shield group involved?
[7th] Dirty Wizard  [author] 5 Jan, 2015 @ 8:13am 
@ Dantirya - thanks so much for that, I appeciate it heaps. I will get that sorted hopefully tomorrow. Cheers again.
Dantirya 5 Jan, 2015 @ 3:34am 
Turret Doors Stage 2 should both be set to maximum extension of 9.5m, Turret Door Stage 1 Front needs max ext of 9.6, Turret_Rotors X, need displacement of -0.4 (-40cm), Turret Rotors Y, need displacement of -0.3 (-30cm)... if you make these changes, the B101's internal turrets and their doors will function correctly again in the most recent game build.
Rita Estrazda 4 Dec, 2014 @ 12:57am 
How do you get so good?
[7th] Dirty Wizard  [author] 12 Oct, 2014 @ 8:18pm 
@ donrinvt - I will have to post a tutorial video for this ship :). But for now try find a group item called "Turret doors phase 1" & "Turret doors phase 2". It's something similar to those and you just have to click "REVERSE".

A recent patch might have messed with a few things but this ship is in need of an update soon anyway.Thanks
osteo 12 Oct, 2014 @ 6:33am 
When i try to open one of my turret doors it doesn't work
Laurana 4 Sep, 2014 @ 4:35pm 
Hi Wizard, just wondering. I absolutely love the turrets on this thing. Would you mind adding me and showing me how to do something like those?
Heller 21 Aug, 2014 @ 9:36am 
No problem! An example of this would be: If you look at the rear door, you will notice that after a few open / close the conveyor tubes are destroyed.
[7th] Dirty Wizard  [author] 21 Aug, 2014 @ 6:41am 
@Gruntpower53 - ahh ok, I thought the armor hit boxes themselves would be the same as the object itself. It seems like everything wasn't hitting each other though. Thanks man I'll look into this.
@Communist Penguin - Thruster damage is on, and everything is compatible with survival mode.

Thanks heaps for the feedback.
Guardsman Miku 21 Aug, 2014 @ 4:38am 
so, is thruster damage off here?
Heller 20 Aug, 2014 @ 3:45pm 
Man your ship is amazing in every single ways, but the damn hitboxes from the heavy armor block holding the pistons and the pistons themselves, in the lower part of the doors, keep colliding with stuff and tearing stuff appart / causing massive damage to the doors :(

and the vertical doors hiding the flares are somewhat... dangerous for the whole area around them. The way you placed these blast door edges make their hitboxes hit the "rail" of the door, causing quite massive damages.

Fantastic concept, epic mechanical work, needs a bit of polishing though if you don't want your ship to tear itself appart :p
pimpinpope 20 Aug, 2014 @ 4:13am 
This ship is so F%$ing cool.
Iridium Black 19 Aug, 2014 @ 2:36pm 
How do you put so much detail into it to make it look awesome, i make ships which i think are cool but the eteriors are plane and simple not like this
McRib™ nft 17 Aug, 2014 @ 9:33am 
Ahh ok makes sense.
[7th] Dirty Wizard  [author] 17 Aug, 2014 @ 7:38am 
@Sorry, I don't speak Shrexican - thanks man I'm glad you like it. there are sets of gravity generators facing forward, left, right and upwards. When switched on, these will repel and gravity driven torpedos fired at the ship. Each direction has about 15 G's of repelling strength.
McRib™ nft 16 Aug, 2014 @ 8:57pm 
Wow :D great job! Only thing I don't understand is how the anti torpedo shield works :P care to explain?
[7th] Dirty Wizard  [author] 16 Aug, 2014 @ 7:00pm 
Wow thanks so much everyone for your comments, so kind.

@gFleka - Thanks man, and I'm glad you agree about the default blocks, was hoping I wasn't the only one.
@70R4 - Thanks heaps. If I could build bigger ships, I would for sure, but the game at the moment can't seem to handle such scale, my other ship was 375m long and that was fairly laggy for everyone. But the Ferox at 790+m does seem more realistic, just wish we could build that big and have it run smooth.
@Optemas & cheesybobjofran - Go for it I rekon, the titans seem like it would suit this ships twin engines well, but yeah your right, just gotta find room for the extra reactors.
DankScorp 16 Aug, 2014 @ 5:29pm 
Those turrets are so well thought. It's amazing! Well done! :advent:
Thunder 16 Aug, 2014 @ 5:07pm 
haven't actually seen the ship in game yet, but based solely off the vdieo/pictures you linked with this build, I reallly like it, awesome ship =D.
Brethraeus 16 Aug, 2014 @ 4:21pm 
great build. the turrets are pretty sick
Optemas 16 Aug, 2014 @ 3:51pm 
@cheesybobjofran - Had the same idea... Swaped them out for a couple of titans now all i need to fine a place for the 6 large reactors needed to power them...
Optemas 16 Aug, 2014 @ 3:48pm 
hmmm... nice ... got some ideas for it ...
Tora 16 Aug, 2014 @ 10:49am 
And here I thought that I might not be big enough with my Ferox that I'm building. Now I feel like either the Ferox is too large, or maybe this is a very small BC (Ferox is measuring in at 790+ meters long). However, regardless, this is an absolutely epic design, I'm especially loving these turrets!

I've had to use some mods, primarily for outside geometry (blocks by Shoustul) in order to get the proper angles for the Ferox, but I'm liking that you've stuck to 'default is best' philosophy, it really shows what can be done, and done well on a design with the basic building blocks. Great work.
bumpy eyes 16 Aug, 2014 @ 10:20am 
Nice job! I really like the designs and the turrets. Nice work!
gFleka 16 Aug, 2014 @ 9:26am 
"So I guess the days of building with what your given is over. If there is a building problem, it seems you can just mod your way through it now. But I think I'll keep building default block ships and maybe other people can mod them with all the new stuff If they want to. Anyway let me know what you think of this ship, cheers."
I couldn't agree more with you my friend, I am a huge fan of building with default blocks. Anyways, your ship is a real beatuy, and a usefull one, not just a pretty decorations, but a real war ship!
Nebula 16 Aug, 2014 @ 9:00am 
Very Nice!
PopAndRepop 16 Aug, 2014 @ 5:48am 
Great job! i'm a fan of the design and of the turrets.
[7th] Dirty Wizard  [author] 15 Aug, 2014 @ 4:59pm 
@donrinvt - do you mean the turret doors? Turret Door Stage 1 and Stage 2 are to open and close the doors, they are piston driven so just hit reverse and it should work.
@phildag2 - thanks, and yeah sure I can help just add me and I'll join you sometime soon.
@souskiou - your right, and a bit smaller I'd assume too. When I wrote it's meant to support a capitol ship, I probably meant flag ship, but thanks.
@Commissar BS - Maybe a colaboration? Made by both human and alien, who knows :)

Thanks everyone for checking this ship out, as always I'm open to suggestions and feedback. I appeciate it!
cheesybobjofran 15 Aug, 2014 @ 4:54pm 
I think you do away with you main thrusters and add two titan engines instead. You would get much better acceleration.
osteo 15 Aug, 2014 @ 3:30pm 
THE TOP DOOR DOESN'T OPEN!!!!
osteo 15 Aug, 2014 @ 3:30pm 
THE TOP DOOR DOSEN'T CLOSE!!!!
Nitrox03 15 Aug, 2014 @ 3:00pm 
nice and hardcore your turrets i don `t know how you do it but very nice i need help for my weapon ship so if you want to help i thankyou^^ nice job with the turrets
TitaniumTurtle 15 Aug, 2014 @ 8:54am 
Im not a huge fan of the interior, but I think the mechanical aspects make up for it pretty decently. The rocket turrets coming out of the ship was pretty cool.
Mojahve 15 Aug, 2014 @ 3:41am 
O,O nice hard omg kkkkkkk
SeeYouinTime 15 Aug, 2014 @ 2:27am 
A battlecruser is a capital ship it is just faster and less armored thanbattleships
nick0 15 Aug, 2014 @ 2:07am 
Should battle my friends with that beast!
ShadowTech007 14 Aug, 2014 @ 8:11pm 
very impressive design of the two turrets that you have made as well as the ships exterior. look forward to be seeing alot more of your ships being built in the future
Commissar BS 14 Aug, 2014 @ 3:53pm 
This is a seemly heretical and alien design. Are you sure this was built by human hands?
[7th] Dirty Wizard  [author] 13 Aug, 2014 @ 5:35pm 
Cheers again for the kind comments and feedback.

@whistler118 - Thanks man, and yeah thats fair enough. Some of the ship is pretty tightly spaced, so the glass walls and floors help divide sections without using full block walls to take up all that space.
@MikkiRUS - I'm not sure what's going on but I've noticed a few problems too that emerged after that last update, and they only seem to happen sometimes. It's annoying, sorry.
Lord Edward 2 Stroke, the 4th 13 Aug, 2014 @ 8:21am 
nice desingn mate, it looks awsume!