Stellaris

Stellaris

Subsidies Sliders Expanded
8 Comments
Darth Tiredlass 6 Jun, 2023 @ 4:51am 
Influence was added by the request of some people in the modding den, though I'm definitely still on the fence about it myself
Avarice  [author] 6 Jun, 2023 @ 3:54am 
No problem, yea taxing influence sounds kinda too much. I made this one mainly for my RP games so thats why I was hesitant to even include unity tax.
Darth Tiredlass 5 Jun, 2023 @ 9:52pm 
@Avarice the integration is complete, though I've changed a few things around for subjective / personal taste. Also added influence, but I don't know if I'll keep that, feels a little too overpowered.

Thankyou for allowing me to use some of your code, and you're far smoother with your code than I was as a beginner
Avarice  [author] 5 Jun, 2023 @ 5:01pm 
Feel free to do so, just mention me or something if you find something useful. It's very simple mod though and I have no prior experience with stellaris modding so there can be some weird stuff with AI or loyalty changes.
Darth Tiredlass 5 Jun, 2023 @ 4:10pm 
@Avarice, would you be comfortable with me integrating this idea into my Vassal Contracts Unleashed mod?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2980767720
Darth Tiredlass 5 Jun, 2023 @ 3:37pm 
This is a very intriguing idea, I like this quite a lot
Avarice  [author] 3 Jun, 2023 @ 2:36am 
Thanks, just let me know if there are any problems with the mod. I didn't do anything with the AI so I have no clue if they behave any different. And I added unity slider but its set to 15% max for now as thats not tested either.
Cheesemongle 3 Jun, 2023 @ 2:27am 
based mod