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Spawning Island now counts coastal provinces instead of fisheries.
Curse of drowning now targets enemies like it should.
All spells should be updated to display correctly in lists as debuff/transform/etc. spells with new tagging system.
I don't have a lot of time on my hands nowadays, please let me know of any other bugs.
It's very unfortunate how the modding community for this game died very quickly.
By cleanse i mean the complete removal of debuffs such as the nymph heal.
If an enemy dies with the curse on them the player will get the debuff.
Please check if this can be fixed
Adds the tome of the scourge captain, a tier IV shadow/materium tome, themed around ghost pirates!
The enchant behaves. I'm also seeing this on Tome Of Divine Judgement and the Summoners In Summoning mod.
I actually deployed one of the effected enchants once and it worked correctly on unit tooltips IIRC - didn't do a combat test.
The ones where he got rid of the -2 phys and reduced the element to +2 have a 0 phys damage component. It's real weird.
It also happens regardless of load order.
But I wish I could create coastal sea provinces just anywhere with magic.
Like, even on a map with no ocean, if you could bring your own ocean you could roleplay a crazed pirate wizard or make Experience Seafarers useful on any map.
Either way, thanks for making this!
I think a tome based on... ... plays like a... ...Brings own ocean... ...what if...
Updates undine's name to remove the summon part (skill is still called summon undine)